From 854e66186814b16fab11e9e3225f294809afe12d Mon Sep 17 00:00:00 2001 From: havoc Date: Thu, 24 Jul 2003 21:45:53 +0000 Subject: [PATCH] removed gl.h from the list added note that the dx includes can be found in q1source.zip on the id ftp git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3324 d7cf8633-e32d-0410-b094-e92efae38249 --- mingw_note.txt | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/mingw_note.txt b/mingw_note.txt index d07ecf72..4ce2d0f5 100644 --- a/mingw_note.txt +++ b/mingw_note.txt @@ -1,8 +1,7 @@ Darkplaces needs these files which do not come in the standard mingw installation, nor are supplied with darkplaces itself: -include/GL/gl.h (can be obtained in the opengl download hidden away on the microsoft website) -include/ddraw.h (part of DirectX) -include/dinput.h (part of DirectX) -include/dsound.h (part of DirectX) +include/ddraw.h (part of DirectX, also found in ftp://ftp.idsoftware.com/idstuff/source/q1source.zip) +include/dinput.h (part of DirectX, also found in ftp://ftp.idsoftware.com/idstuff/source/q1source.zip) +include/dsound.h (part of DirectX, also found in ftp://ftp.idsoftware.com/idstuff/source/q1source.zip) Assuming you placed mingw in c:\mingw, you can simply type this to compile: make exerelease -- 2.39.2