From 82b158e7968e999067ec812310070f7a388358bd Mon Sep 17 00:00:00 2001
From: havoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Tue, 19 Apr 2011 18:15:09 +0000
Subject: [PATCH] fix a comment about ftransform

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11071 d7cf8633-e32d-0410-b094-e92efae38249
---
 shader_glsl.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/shader_glsl.h b/shader_glsl.h
index c7c71530..44d84da3 100644
--- a/shader_glsl.h
+++ b/shader_glsl.h
@@ -1027,7 +1027,7 @@
 "# endif\n"
 "#endif\n"
 "\n"
-"	// transform vertex to camera space, using ftransform to match non-VS rendering\n"
+"	// transform vertex to clipspace (post-projection, but before perspective divide by W occurs)\n"
 "	gl_Position = ModelViewProjectionMatrix * Attrib_Position;\n"
 "\n"
 "#ifdef USESHADOWMAPORTHO\n"
-- 
2.39.5