From 7e84c576e2bc5723187737b3df545482812d1246 Mon Sep 17 00:00:00 2001 From: tomaz Date: Mon, 30 Aug 2004 14:48:27 +0000 Subject: [PATCH] 365 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4409 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/todo b/todo index e136f5e3..e4d3c49c 100644 --- a/todo +++ b/todo @@ -29,12 +29,10 @@ -d darkplaces: add wav music playback (-Joseph Caporale, Static_Fiend) -d dpmod: make grapple off-hand (joe hill) -f darkplaces client: fix view blends slightly lingering as time goes on, they should go away completely (Cruaich) --f darkplaces protocol: add EF_PARTICLESPAWNER extension (FrikaC, [TACO]) -f darkplaces testing: figure out a workaround for broken gcc optimizers on BoxOnPlaneSide? (Diablo-D3) -f darkplaces: add crude DML model loading with animation list (ask Riot for dml library) (Mitchell) -f darkplaces: crashes on radeon in rare situations that seem to occur in dpmod dm 7 mode? (Option42) 0 darkplaces cleanup: port DarkWar polygon.c to darkplaces, as it is more optimized than winding.c -0 darkplaces cleanup: rename QuadraticSpline code in curves.c to QuadraticBSpline 0 darkplaces client: add back cl_particles_lighting cvar and add back the particle lighting (romi) 0 darkplaces client: add back r_waterripple (Vermeulen) 0 darkplaces client: add back random framegroup animation sync for sprites and models so torch flames don't play in sync (Elric) @@ -370,6 +368,7 @@ d darkplaces cleanup: clean up Collision_TraceBrushBrush to have another temp va d darkplaces cleanup: make memory pools have a flag to print them as temporary pools (I.E. consider them leaks if anything is in them) (Vicious) d darkplaces cleanup: make sure engine dumps log file to disk if there is a Sys_Error (VorteX) d darkplaces cleanup: nodestack[nodestackindex++] = node->children[0]; and similar things should skip the node if stack is full (Vic) +d darkplaces cleanup: rename QuadraticSpline code in curves.c to QuadraticBSpline d darkplaces client: (goodvsbad2) increase chase_stevie height to 2048 (yummyluv) d darkplaces client: ValidateState should not error out about colormap > maxclients, only warn (Static_Fiend) d darkplaces client: fix disappearing decals bug, it seems that when the smoke disappears so do the decals (Urre) @@ -702,6 +701,7 @@ f darkplaces client: add chase_pitch cvar to control pitch angle of chase camera f darkplaces client: figure out why dlights are flashing on/off in TEU, particularly test the flashlight (Electro) f darkplaces physics: can't move when stuck in a monster (Sajt) f darkplaces physics: walking backward toward the cage in e4m2, it's 'sticky' (MoALTz) +f darkplaces protocol: add EF_PARTICLESPAWNER extension (FrikaC, [TACO]) f darkplaces server: Mem_Alloc crash when entities are spawning, sv_main line 1760 (VorteX) f darkplaces server: add automatic binding to whatever address the machine's hostname resolves to (in addition to 0.0.0.0); see original quake code for examples (yummyluv) f darkplaces testing: figure out BoxOnPlaneSide crash that happens in dpmod dpdm2 deathmatch 7 occasionally -- 2.39.2