From 7d692f24cdffa6379c2d3c95012a3be514853f1b Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Thu, 17 Nov 2011 02:48:04 +0200 Subject: [PATCH] Some minor fixes --- data/balanceVT.cfg | 2 +- data/defaultVT.cfg | 2 +- data/qcsrc/client/View.qc | 2 +- data/qcsrc/server/constants.qh | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/data/balanceVT.cfg b/data/balanceVT.cfg index db28310b..3bb6d2ff 100644 --- a/data/balanceVT.cfg +++ b/data/balanceVT.cfg @@ -210,7 +210,7 @@ set g_balance_vore_regurgitate_force 600 "regurgitated players rocket out at thi set g_balance_vore_regurgitate_predatorforce 450 "players are pushed back by this amount when regurgitating someone, opposite of the direction they are facing" set g_balance_vore_regurgitate_delay 0.5 "regurgitation delay" set g_balance_vore_regurgitate_predator_punchangle 12 "your view gets tilted by this amount when regurgitating someone" -set g_balance_vore_regurgitate_prey_punchvector 50 "your view gets lowered by this amount when getting regurgitated" +set g_balance_vore_regurgitate_prey_punchvector 35 "your view gets lowered by this amount when getting regurgitated" set g_balance_vore_digestion_damage 4 "amount of damage applied to victims during digestion" set g_balance_vore_digestion_damage_death 2 "amplify digestion damage by this amount when the prey is dead" set g_balance_vore_digestion_limit -100 "prey can be digested down to this amount of health" diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index 16e62eae..07285a28 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -1607,7 +1607,7 @@ seta cl_vore_stomachmodel 1 "when enabled, we see the stomach model around us wh seta cl_vore_swallowmodel 1 "when enabled, we see the swallow model around us while getting eaten. -1 = disabled, 1 = enabled, anything between = alpha" seta cl_vore_cutvolume_sound 0.75 "sound volume is reduced to this amount when you are in a stomach" seta cl_vore_cutvolume_music 0.25 "music volume is reduced to this amount when you are in a stomach" -seta cl_vore_cutvolume_fade 0.1 "fading speed of the volume change" +seta cl_vore_cutvolume_fade 1 "fading speed of the volume change" seta cl_vore_autodigest 0 "when enabled, the player will automatically begin digesting enemy prey after eating them, as long as no team mates are inside (automated digest key)" seta cl_vore_vieweffects_idlescale_predator 35 "the view will move around by this ammount while swallowing someone (based on progress), reserves the cvar v_idlescale" seta cl_vore_vieweffects_idlescale_prey 50 "the view will move around by this ammount while being swallowed (based on progress), reserves the cvar v_idlescale" diff --git a/data/qcsrc/client/View.qc b/data/qcsrc/client/View.qc index 2635eaca..e5104c4e 100644 --- a/data/qcsrc/client/View.qc +++ b/data/qcsrc/client/View.qc @@ -961,7 +961,7 @@ void CSQC_UpdateView(float w, float h) } // volume cutting - if(cvar("cl_vore_cutvolume_sound") < 1 || cvar("cl_vore_cutvolume_music") < 1) + if(cvar("cl_vore_cutvolume_sound") < 1 || cvar("cl_vore_cutvolume_music") < 1 && frametime) { float volume_modify_1_target, volume_modify_2_target, volume_modify_fade; diff --git a/data/qcsrc/server/constants.qh b/data/qcsrc/server/constants.qh index 257fc0b3..f3d65ef5 100644 --- a/data/qcsrc/server/constants.qh +++ b/data/qcsrc/server/constants.qh @@ -130,7 +130,7 @@ vector PL_MAX = '16 16 45'; vector PL_CROUCH_VIEW_OFS = '0 0 15'; vector PL_CROUCH_MIN = '-16 -16 -24'; vector PL_CROUCH_MAX = '16 16 25'; -vector PL_PREY_VIEW_OFS = '0 0 20'; +vector PL_PREY_VIEW_OFS = '0 0 10'; // Sajt - added these, just as constants. Not sure how you want them actually put in the game, but I just // did this so at least they worked -- 2.39.2