From 7d1a2721462d82b1fbb718f68e0451485d28e282 Mon Sep 17 00:00:00 2001 From: terencehill Date: Sun, 10 Nov 2019 11:22:03 +0100 Subject: [PATCH] Bot AI: increase rating of items in Keyhunt so bots don't ignore them after keys are assigned --- qcsrc/common/gamemodes/gamemode/keyhunt/sv_keyhunt.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/gamemodes/gamemode/keyhunt/sv_keyhunt.qc b/qcsrc/common/gamemodes/gamemode/keyhunt/sv_keyhunt.qc index 21d9208bf..1240ee497 100644 --- a/qcsrc/common/gamemodes/gamemode/keyhunt/sv_keyhunt.qc +++ b/qcsrc/common/gamemodes/gamemode/keyhunt/sv_keyhunt.qc @@ -1037,7 +1037,7 @@ void havocbot_goalrating_kh(entity this, float ratingscale_team, float ratingsca navigation_routerating(this, head.owner, ratingscale_enemy * 10000, 100000); } - havocbot_goalrating_items(this, 1, this.origin, 10000); + havocbot_goalrating_items(this, 80000, this.origin, 10000); } void havocbot_role_kh_carrier(entity this) -- 2.39.2