From 7cba841592f4f3b0b587b4b8183a9b742c88492e Mon Sep 17 00:00:00 2001 From: bones_was_here Date: Mon, 13 Jul 2020 02:53:56 +1000 Subject: [PATCH] Spawn Fireball by default and Crylink in XDF, in place of Q3A BFG --- qcsrc/server/compat/quake3.qc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/qcsrc/server/compat/quake3.qc b/qcsrc/server/compat/quake3.qc index 280b62897..d90b3385a 100644 --- a/qcsrc/server/compat/quake3.qc +++ b/qcsrc/server/compat/quake3.qc @@ -51,9 +51,9 @@ SPAWNFUNC_ITEM(ammo_cells, ITEM_Rockets) SPAWNFUNC_WEAPON(weapon_railgun, WEP_VORTEX) SPAWNFUNC_ITEM(ammo_slugs, ITEM_Cells) -// BFG -> Crylink -SPAWNFUNC_WEAPON(weapon_bfg, WEP_CRYLINK) -SPAWNFUNC_ITEM(ammo_bfg, ITEM_Cells) +// BFG -> Crylink || Fireball +SPAWNFUNC_WEAPON_COND(weapon_bfg, cvar_string("g_mod_balance") == "XDF", WEP_CRYLINK, WEP_FIREBALL) +SPAWNFUNC_ITEM_COND(ammo_bfg, cvar_string("g_mod_balance") == "XDF", ITEM_Cells, ITEM_Rockets) // grappling hook -> hook SPAWNFUNC_WEAPON(weapon_grapplinghook, WEP_HOOK) -- 2.39.2