From 7ca3dc62500d966110fe38185fd86b22130e4c3e Mon Sep 17 00:00:00 2001 From: DiaboliK Date: Wed, 17 Mar 2010 05:17:00 +0000 Subject: [PATCH] (Commit created by redmine exporter script from page "Modelling" version 2) --- Modelling.textile | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Modelling.textile b/Modelling.textile index 9d81c70..98edeca 100644 --- a/Modelling.textile +++ b/Modelling.textile @@ -1,6 +1,11 @@ -h1. Modeling +Eh1. Modeling > h2. Blender when exporting to iqm > > h3. Before You Start > > > * use the bbox.blend in order to see the size that your model should be. Iqm exporter scale function untested. > > > * use the duck_bbox.blend in order to see the size that your model should be when crouching. > > > * for more information on bbox size refer to div0's model specs +* naming conventions for textures and model go as follow assuming the example is the umbra model: modelname: umbra.iqm, framegroups: umbra.iqm.framegroups, textures: umbra.tga or (jpg), umbra_norm.tga, umbra_gloss.tga, +> > h3. Before exporting +> > > * you must assign material to your model. Select your model in object mode. Press F5. Look for the MA box and type the name of your model for example umbra. +h3. Exporting +* -- 2.39.2