From 7c224e3003c310dcadd37bdf03a5f0281e9567fe Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Wed, 14 Nov 2018 16:07:38 +0100 Subject: [PATCH] simplify --- qcsrc/server/weapons/weaponsystem.qc | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/qcsrc/server/weapons/weaponsystem.qc b/qcsrc/server/weapons/weaponsystem.qc index 7e1842c63..362e60cb9 100644 --- a/qcsrc/server/weapons/weaponsystem.qc +++ b/qcsrc/server/weapons/weaponsystem.qc @@ -492,10 +492,7 @@ void W_WeaponFrame(Player actor, .entity weaponentity) return; } - makevectors(actor.v_angle); - vector fo = v_forward; // save them in case the weapon think functions change it - vector ri = v_right; - vector up = v_up; + MAKE_VECTORS_NEW(actor.v_angle, fo, ri, up); // Change weapon if (this.m_weapon != this.m_switchweapon) -- 2.39.2