From 7ba88cd2a2a428555befab8da09b3a3cf1b02ee7 Mon Sep 17 00:00:00 2001 From: LegendaryGuard Date: Thu, 22 Jul 2021 01:47:45 +0200 Subject: [PATCH] Fix emerald nade while using instagib mutator --- qcsrc/common/mutators/mutator/nades/nades.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/mutators/mutator/nades/nades.qc b/qcsrc/common/mutators/mutator/nades/nades.qc index 2d72bf4ca..688433d93 100644 --- a/qcsrc/common/mutators/mutator/nades/nades.qc +++ b/qcsrc/common/mutators/mutator/nades/nades.qc @@ -944,7 +944,7 @@ void nade_emerald_dropping(vector org) int itemcount = autocvar_g_nades_emerald_spawncount; entity e = spawn(); e.spawnfunc_checked = true; - if(!IS_GAMETYPE(CA)) + if(!IS_GAMETYPE(CA) && !autocvar_g_instagib) { //int cvar which manages the ONLY dropping per each type of item 14-03-2021 switch (autocvar_g_nades_emerald_dropitemselect) -- 2.39.2