From 7b65508fc7335618293438ffcbd43097a88b6ea5 Mon Sep 17 00:00:00 2001 From: Mirio Date: Wed, 12 Jan 2011 23:59:00 +0000 Subject: [PATCH] (Commit created by redmine exporter script from page "Freeze_Tag" version 4) --- Freeze_Tag.textile | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Freeze_Tag.textile b/Freeze_Tag.textile index 237c258..540ac22 100644 --- a/Freeze_Tag.textile +++ b/Freeze_Tag.textile @@ -1,8 +1,12 @@ h1. Freeze Tag +!>http://pics.nexuizninjaz.com/images/gdx5hm4yy93dab41bu.jpg! + + h2. Object of the Game -Freeze Tag is basically like [[Team_Deathmatch|TDM]], with 2 teams (red & blue). But instead of fragging your enemies – you freeze them into an ice cube. Once a team is 100% frozen the other team gets 1 point (10 to win). But (!): Frozen players can be unfrozen (“revived”). +Freeze Tag is basically like [[Team_Deathmatch|TDM]], with 2 teams (red & blue). But instead of fragging your enemies – you freeze them into an ice cube. Once a team is 100% frozen the other team gets 1 point (10 to win). +But (!): Frozen players can be unfrozen (“revived”). How To: -- 2.39.2