From 79ea994584e1ed3ec146f1f0e9b49919bc4a0f01 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 6 Jun 2013 06:14:56 +1000 Subject: [PATCH] Fix mage constantly trying to increase ammo if the player has max ammo --- qcsrc/server/monsters/monster/mage.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/monsters/monster/mage.qc b/qcsrc/server/monsters/monster/mage.qc index 740052ff6..e107866ce 100644 --- a/qcsrc/server/monsters/monster/mage.qc +++ b/qcsrc/server/monsters/monster/mage.qc @@ -63,7 +63,7 @@ float friend_needshelp(entity e) } case 1: { - if(e.ammo_cells < g_pickup_cells_max || e.ammo_rockets < g_pickup_rockets_max || e.ammo_nails < g_pickup_nails_max || e.ammo_shells < g_pickup_shells_max) + if((e.ammo_cells && e.ammo_cells < g_pickup_cells_max) || (e.ammo_rockets && e.ammo_rockets < g_pickup_rockets_max) || (e.ammo_nails && e.ammo_nails < g_pickup_nails_max) || (e.ammo_shells && e.ammo_shells < g_pickup_shells_max)) return TRUE; break; } -- 2.39.2