From 798ae259cdd5212ab5365c0d4fb44f1ad6c55a7f Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Thu, 6 Jan 2011 20:04:00 +0000 Subject: [PATCH] Description of the Relics mutator (Commit created by redmine exporter script from page "Relics" version 1) --- Relics.textile | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 Relics.textile diff --git a/Relics.textile b/Relics.textile new file mode 100644 index 0000000..3ddd2af --- /dev/null +++ b/Relics.textile @@ -0,0 +1,45 @@ +h1. Relics mutator: + +The Relics mutator spawns several relics around the map, as items that players can pick up and hold. Each player can carry one relic at a time, and drops it when they die or press the "drop relic" button. If not picked up after some time, a relic will respawn in another location. Each relic grants a special ability to the player carrying it. Currently, there are 14 relics in Xonotic. + +_NOTE: This mutator is not committed to master yet. To test it, see the branch mirceakitsune/mutator_relics in GIT._ + +_TODO: Test the mutator intensively and fix any possible remaining issues._ +_TODO 2: Add sounds and particle effects when a relic causes an action._ +_TODO 3: Remove Runematch, as this mutator will replace it._ + +h1. Relic types: + +*1 - Resistance:* The Resistance relic protects the player carrying it, by making him take less damage. + +*2 - Regeneration:* This relic slowly regenerates the health of the player carrying it. It is not available when normal health regeneration is enabled, and therefore will not spawn by default. + +*3 - Vampire:* The carrier of this relic is healed based on the damage he does to his opponent. This relic will not spawn when the vampire mutator is enabled. + +*4 - Ammo:* Slowly grants ammo of all types to the carrier of this relic. + +*5 - Damage:* The weapons of those who carry this relic do more damage. + +*6 - Splash Damage:* When the holder of this relic shoots someone, the damage is transmitted to those around the victim, harming them as well. +_TODO: Make this relic not affect team mates._ +_TODO 2: Add effects to the players hurt by this relic, such as particles and sounds._ + +*7 - Firing Speed:* The carrier's weapons fire faster. + +*8 - Disability:* A player shot by the owner of this relic is cursed for several seconds. Curses include: Slower movement, lower jump height, slower firing rate. +_TODO 2: Add effects to the players cursed by this relic, such as particles and sounds_ + +*9 - Speed:* Owners of this relic can run faster. + +*10 - Jumps:* Helps the player jump higher. + +*11 - Invisibility:* The player becomes transparent, making him harder to see and hit. + +*12 - Radioactive:* Those who get close to the holder of this relic will take damage. +_TODO: Make this relic not affect team mates._ +_TODO 2: Add effects to the players hurt by this relic, such as particles and sounds_ + +*13 - Resurrection:* If you die while holding this relic, you will be revived and your health reset to default spawn value. The relic then respawns in a different location. This does not work for suicides. + +*14 - Vengeance:* When the carrier of this relic dies, he causes a big explosion, harming anyone who was close. This does not work for suicides. +_TODO: Fix explosion particles, which are not showing._ -- 2.39.2