From 79889fa2889ddae6b395aeab295ff22f6975ca83 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 6 Aug 2013 05:21:32 +1000 Subject: [PATCH] Also remove monster ice when ending the round --- qcsrc/server/mutators/gamemode_invasion.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_invasion.qc b/qcsrc/server/mutators/gamemode_invasion.qc index 280454c28..03c469c64 100644 --- a/qcsrc/server/mutators/gamemode_invasion.qc +++ b/qcsrc/server/mutators/gamemode_invasion.qc @@ -68,6 +68,7 @@ float Invasion_CheckWinner() { WaypointSprite_Kill(head.sprite); if(head.weaponentity) remove(head.weaponentity); + if(head.iceblock) remove(head.iceblock); remove(head); } @@ -170,6 +171,7 @@ MUTATOR_HOOKFUNCTION(invasion_MonsterSpawn) { WaypointSprite_Kill(self.sprite); if(self.weaponentity) remove(self.weaponentity); + if(self.iceblock) remove(self.iceblock); remove(self); return FALSE; } -- 2.39.2