From 789d6d1415f29a8098ab61d02d7fa9561e2efb57 Mon Sep 17 00:00:00 2001
From: Lyberta <lyberta@lyberta.net>
Date: Mon, 11 Jun 2018 03:29:24 +0300
Subject: [PATCH] Use icon names from default HUD theme for OK weapons.

---
 qcsrc/common/mutators/mutator/overkill/okmachinegun.qh | 2 +-
 qcsrc/common/mutators/mutator/overkill/oknex.qh        | 2 +-
 qcsrc/common/mutators/mutator/overkill/okshotgun.qh    | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/qcsrc/common/mutators/mutator/overkill/okmachinegun.qh b/qcsrc/common/mutators/mutator/overkill/okmachinegun.qh
index 9279c0c65..997b49de9 100644
--- a/qcsrc/common/mutators/mutator/overkill/okmachinegun.qh
+++ b/qcsrc/common/mutators/mutator/overkill/okmachinegun.qh
@@ -13,7 +13,7 @@ CLASS(OverkillMachineGun, Weapon)
 #endif
 /* crosshair */ ATTRIB(OverkillMachineGun, w_crosshair, string, "gfx/crosshairuzi");
 /* crosshair */ ATTRIB(OverkillMachineGun, w_crosshair_size, float, 0.6);
-/* wepimg	*/ ATTRIB(OverkillMachineGun, model2, string, "weaponuzi");
+/* wepimg	*/ ATTRIB(OverkillMachineGun, model2, string, "ok_weapon_smg");
 /* refname   */ ATTRIB(OverkillMachineGun, netname, string, "okmachinegun");
 /* wepname   */ ATTRIB(OverkillMachineGun, m_name, string, _("Overkill MachineGun"));
 
diff --git a/qcsrc/common/mutators/mutator/overkill/oknex.qh b/qcsrc/common/mutators/mutator/overkill/oknex.qh
index 617ce9dc5..f38588e39 100644
--- a/qcsrc/common/mutators/mutator/overkill/oknex.qh
+++ b/qcsrc/common/mutators/mutator/overkill/oknex.qh
@@ -14,7 +14,7 @@ CLASS(OverkillNex, Weapon)
 /* crosshair */ ATTRIB(OverkillNex, w_crosshair, string, "gfx/crosshairnex");
 /* crosshair */ ATTRIB(OverkillNex, w_crosshair_size, float, 0.65);
 /* reticle   */ ATTRIB(OverkillNex, w_reticle, string, "gfx/reticle_nex");
-/* wepimg    */ ATTRIB(OverkillNex, model2, string, "weaponnex");
+/* wepimg    */ ATTRIB(OverkillNex, model2, string, "ok_weapon_rail");
 /* refname   */ ATTRIB(OverkillNex, netname, string, "oknex");
 /* wepname   */ ATTRIB(OverkillNex, m_name, string, _("Overkill Nex"));
 
diff --git a/qcsrc/common/mutators/mutator/overkill/okshotgun.qh b/qcsrc/common/mutators/mutator/overkill/okshotgun.qh
index dc6b44ee2..a383c9d7a 100644
--- a/qcsrc/common/mutators/mutator/overkill/okshotgun.qh
+++ b/qcsrc/common/mutators/mutator/overkill/okshotgun.qh
@@ -13,7 +13,7 @@ CLASS(OverkillShotgun, Weapon)
 #endif
 /* crosshair */ ATTRIB(OverkillShotgun, w_crosshair, string, "gfx/crosshairshotgun");
 /* crosshair */ ATTRIB(OverkillShotgun, w_crosshair_size, float, 0.65);
-/* wepimg    */ ATTRIB(OverkillShotgun, model2, string, "weaponshotgun");
+/* wepimg    */ ATTRIB(OverkillShotgun, model2, string, "ok_weapon_shotgun");
 /* refname   */ ATTRIB(OverkillShotgun, netname, string, "okshotgun");
 /* wepname   */ ATTRIB(OverkillShotgun, m_name, string, _("Overkill Shotgun"));
 
-- 
2.39.5