From 782791ffd8ab5c4e6ec5c016d2ff0b5621f41771 Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Fri, 26 Jul 2019 03:13:59 +0200 Subject: [PATCH] set default FT round time limit to 6 minutes --- gamemodes-server.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 57c9f7b70..675579a2e 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -365,7 +365,7 @@ set g_freezetag_revive_clearspeed 1.6 "Speed at which reviving progress gets los set g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him" set g_freezetag_revive_nade 1 "Enable reviving from own nade explosion" set g_freezetag_revive_nade_health 40 "Amount of health player has if they revived from their own nade explosion" -set g_freezetag_round_timelimit 180 "round time limit in seconds" +set g_freezetag_round_timelimit 360 "round time limit in seconds" set g_freezetag_frozen_maxtime 60 "frozen players will be automatically unfrozen after this time in seconds" seta g_freezetag_teams_override 0 set g_freezetag_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" -- 2.39.2