From 75e69a111491668dff42817b828a3b8136a792a6 Mon Sep 17 00:00:00 2001 From: eihrul Date: Mon, 28 Dec 2009 21:16:27 +0000 Subject: [PATCH] don't explicitly enable GL_ARB_shadow extension in GLSL code (shouldn't be necessary according to spec) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9729 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rmain.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/gl_rmain.c b/gl_rmain.c index 5281a6b5..a4e56fac 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -494,9 +494,9 @@ static const char *builtinshaderstring = "# extension GL_EXT_gpu_shader4 : enable\n" "#endif\n" "\n" -"#ifdef USESHADOWSAMPLER\n" -"# extension GL_ARB_shadow : enable\n" -"#endif\n" +"//#ifdef USESHADOWSAMPLER\n" +"//# extension GL_ARB_shadow : enable\n" +"//#endif\n" "\n" "//#ifdef __GLSL_CG_DATA_TYPES\n" "//# define myhalf half\n" -- 2.39.2