From 74ca01b83aec351482b52d9b16aad385b1ff9b4e Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 23 Apr 2013 02:14:18 +1000 Subject: [PATCH] Fix frozen players picking up the flag --- qcsrc/server/mutators/gamemode_ctf.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc index f578c5f73..1efc97192 100644 --- a/qcsrc/server/mutators/gamemode_ctf.qc +++ b/qcsrc/server/mutators/gamemode_ctf.qc @@ -814,6 +814,8 @@ void ctf_FlagTouch() entity toucher = other; + if(toucher.frozen) { return; } + // automatically kill the flag and return it if it touched lava/slime/nodrop surfaces if(ITEM_TOUCH_NEEDKILL()) { -- 2.39.2