From 725f11ca038efcdff2385f24dadcbee2e72c5672 Mon Sep 17 00:00:00 2001 From: Samual Date: Thu, 12 Jan 2012 14:18:53 -0500 Subject: [PATCH] Use a .qh file for this --- qcsrc/client/damage.qc | 2 -- qcsrc/client/damage.qh | 1 + 2 files changed, 1 insertion(+), 2 deletions(-) create mode 100644 qcsrc/client/damage.qh diff --git a/qcsrc/client/damage.qc b/qcsrc/client/damage.qc index 46ecf3aab..620cdc873 100644 --- a/qcsrc/client/damage.qc +++ b/qcsrc/client/damage.qc @@ -1,5 +1,3 @@ -.float total_damages; - void DamageEffect_Think() { // if particle distribution is enabled, slow ticrate by total number of damages diff --git a/qcsrc/client/damage.qh b/qcsrc/client/damage.qh new file mode 100644 index 000000000..23982f132 --- /dev/null +++ b/qcsrc/client/damage.qh @@ -0,0 +1 @@ +.float total_damages; // number of effects which currently are attached to a player \ No newline at end of file -- 2.39.2