From 71a907435f52ad97fcc478be530eab9bafdddab4 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 9 Oct 2013 22:35:42 -0700 Subject: [PATCH] Drop nade if the player is looking down when they toss, rather than crouching --- qcsrc/server/mutators/mutator_nades.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/mutators/mutator_nades.qc b/qcsrc/server/mutators/mutator_nades.qc index d911720de..d72209083 100644 --- a/qcsrc/server/mutators/mutator_nades.qc +++ b/qcsrc/server/mutators/mutator_nades.qc @@ -169,8 +169,8 @@ void toss_nade(entity e, vector _velocity, float _time) if (trace_startsolid) setorigin(_nade, e.origin); - if(e.crouch) - _nade.velocity = '0 0 -10'; + if(self.v_angle_x >= 70) + _nade.velocity = '0 0 100'; else if(autocvar_g_nades_nade_newton_style == 1) _nade.velocity = e.velocity + _velocity; else if(autocvar_g_nades_nade_newton_style == 2) -- 2.39.2