From 718fbc5612859bd3171b9955d84f08086a059177 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 31 Dec 2016 10:41:28 +1000 Subject: [PATCH] Don't modify the old weapon entity when observing --- qcsrc/server/client.qc | 2 -- 1 file changed, 2 deletions(-) diff --git a/qcsrc/server/client.qc b/qcsrc/server/client.qc index a05999d62..08fb6d481 100644 --- a/qcsrc/server/client.qc +++ b/qcsrc/server/client.qc @@ -345,8 +345,6 @@ void PutObserverInServer(entity this) { if(!this.weaponentities[slot]) continue; // first load - this.weaponentities[slot].hook_time = 0; - this.weaponentities[slot].weaponname = ""; this.weaponentities[slot] = NULL; } this.exteriorweaponentity = NULL; -- 2.39.2