From 6f03e178f59f9ac5014ca380316be95f5b4bc11b Mon Sep 17 00:00:00 2001
From: divverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Tue, 8 Feb 2011 09:24:19 +0000
Subject: [PATCH] Ooops, forgot to update the description so the cvar makes
 more sense

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10829 d7cf8633-e32d-0410-b094-e92efae38249
---
 view.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/view.c b/view.c
index 0384eb0e..91c17ea1 100644
--- a/view.c
+++ b/view.c
@@ -96,7 +96,7 @@ cvar_t v_centerspeed = {0, "v_centerspeed","500", "how fast the view centers its
 
 cvar_t cl_stairsmoothspeed = {CVAR_SAVE, "cl_stairsmoothspeed", "160", "how fast your view moves upward/downward when running up/down stairs"};
 
-cvar_t cl_smoothviewheight = {CVAR_SAVE, "cl_smoothviewheight", "0", "add averaging to the viewheight value so that it creates a smooth transition, 0 for instant transition."};
+cvar_t cl_smoothviewheight = {CVAR_SAVE, "cl_smoothviewheight", "0", "time of the averaging to the viewheight value so that it creates a smooth transition. higher values = longer transition, 0 for instant transition."};
 
 cvar_t chase_back = {CVAR_SAVE, "chase_back", "48", "chase cam distance from the player"};
 cvar_t chase_up = {CVAR_SAVE, "chase_up", "24", "chase cam distance from the player"};
-- 
2.39.5