From 6e9d7ad23f843b427ac7b4ba8af5fac6bb422db7 Mon Sep 17 00:00:00 2001 From: terencehill Date: Fri, 21 Aug 2015 02:05:33 +0200 Subject: [PATCH] Bot logic: while shooting at breakable objects, don't focus on them, be ready to choose another enemy --- qcsrc/server/bot/havocbot/havocbot.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/bot/havocbot/havocbot.qc b/qcsrc/server/bot/havocbot/havocbot.qc index 0d5f04c90..4b690c6ea 100644 --- a/qcsrc/server/bot/havocbot/havocbot.qc +++ b/qcsrc/server/bot/havocbot/havocbot.qc @@ -967,6 +967,8 @@ void havocbot_chooseenemy() self.enemy = best; self.havocbot_stickenemy = true; + if(best && best.classname == "misc_breakablemodel") + self.havocbot_stickenemy = false; } float havocbot_chooseweapon_checkreload(int new_weapon) -- 2.39.2