From 6bf4f6b81cab235418fb0d0a835915d61cb47e55 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Mon, 4 Oct 2010 17:19:02 +0300 Subject: [PATCH] Don't cancel mine explosion if the foe left its vicinity before it goes off --- qcsrc/server/w_minelayer.qc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/qcsrc/server/w_minelayer.qc b/qcsrc/server/w_minelayer.qc index df15007d3..20442e86f 100644 --- a/qcsrc/server/w_minelayer.qc +++ b/qcsrc/server/w_minelayer.qc @@ -101,6 +101,7 @@ void W_Mine_ProximityExplode() } } + self.mine_time = 0; W_Mine_Explode(); } @@ -133,10 +134,7 @@ void W_Mine_Think (void) // explode if it's time to if(self.mine_time && time >= self.mine_time) - { - self.mine_time = 0; W_Mine_ProximityExplode(); - } // remote detonation if (self.owner.weapon == WEP_MINE_LAYER) -- 2.39.2