From 6ba4dfd5f89e468a20f5c3c79b907c7ab0099613 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 11 Mar 2013 13:44:43 +1100 Subject: [PATCH] Fix barricade health not updating when upgraded/repaired --- qcsrc/server/mutators/gamemode_towerdefense.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index bec9d1714..de556acc4 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -968,6 +968,7 @@ MUTATOR_HOOKFUNCTION(td_PlayerCommand) self.ammo_fuel -= autocvar_g_td_turret_repair_cost; trace_ent.SendFlags |= TNSF_STATUS; trace_ent.health = bound(1, trace_ent.health + 100, trace_ent.max_health); + WaypointSprite_UpdateHealth(trace_ent.sprite, trace_ent.health); Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_TD_REPAIR); return TRUE; @@ -993,6 +994,7 @@ MUTATOR_HOOKFUNCTION(td_PlayerCommand) self.ammo_fuel -= autocvar_g_td_turret_upgrade_cost; trace_ent.SendFlags |= TNSF_STATUS; buffturret(trace_ent, 1.2); + WaypointSprite_UpdateHealth(trace_ent.sprite, trace_ent.health); Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_TD_UPGRADE); return TRUE; -- 2.39.2