From 6b6b2d155b24b07de908aafae19595e2db6ed6b8 Mon Sep 17 00:00:00 2001 From: TimePath Date: Mon, 13 Jun 2016 17:57:52 +1000 Subject: [PATCH] Global forces: allow range limit --- qcsrc/common/mutators/mutator/globalforces/globalforces.qc | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/qcsrc/common/mutators/mutator/globalforces/globalforces.qc b/qcsrc/common/mutators/mutator/globalforces/globalforces.qc index 662d4e24b..96735a005 100644 --- a/qcsrc/common/mutators/mutator/globalforces/globalforces.qc +++ b/qcsrc/common/mutators/mutator/globalforces/globalforces.qc @@ -2,6 +2,7 @@ AUTOCVAR(g_globalforces, float, false, "Global forces: knockback affects everyone"); AUTOCVAR(g_globalforces_noself, bool, false, "Global forces: ignore self damage"); +AUTOCVAR(g_globalforces_range, float, 0, "Global forces: max range of effect"); REGISTER_MUTATOR(mutator_globalforces, autocvar_g_globalforces); MUTATOR_HOOKFUNCTION(mutator_globalforces, BuildMutatorsString) { @@ -18,6 +19,11 @@ MUTATOR_HOOKFUNCTION(mutator_globalforces, PlayerDamage_SplitHealthArmor) { if (autocvar_g_globalforces_noself && frag_target == frag_attacker) return; vector damage_force = M_ARGV(3, vector) * autocvar_g_globalforces; FOREACH_CLIENT(IS_PLAYER(it) && it != frag_target, { + if (autocvar_g_globalforces_range) { + if (vdist(it.origin - frag_target.origin, >, autocvar_g_globalforces_range)) { + continue; + } + } it.velocity += damage_explosion_calcpush(it.damageforcescale * damage_force, it.velocity, autocvar_g_balance_damagepush_speedfactor); }); } -- 2.39.2