From 6af64d3ac8132ba72426362121d045ed7b3e453c Mon Sep 17 00:00:00 2001 From: Jakob MG Date: Mon, 10 Oct 2011 17:29:15 +0200 Subject: [PATCH] Get rid of all monster stuff. its eigther unused or defunct, all of it (files in server/attic) --- qcsrc/server/{monsters => attic}/ai.qc | 0 qcsrc/server/{monsters => attic}/defs.qc | 0 qcsrc/server/{monsters => attic}/fight.qc | 0 .../server/{monsters => attic}/m_monsters.qc | 0 .../{monsters => attic}/monster_zombie.qc | 20 +++++++++++++++++++ qcsrc/server/autocvars.qh | 20 ------------------- qcsrc/server/progs.src | 8 ++++---- 7 files changed, 24 insertions(+), 24 deletions(-) rename qcsrc/server/{monsters => attic}/ai.qc (100%) rename qcsrc/server/{monsters => attic}/defs.qc (100%) rename qcsrc/server/{monsters => attic}/fight.qc (100%) rename qcsrc/server/{monsters => attic}/m_monsters.qc (100%) rename qcsrc/server/{monsters => attic}/monster_zombie.qc (94%) diff --git a/qcsrc/server/monsters/ai.qc b/qcsrc/server/attic/ai.qc similarity index 100% rename from qcsrc/server/monsters/ai.qc rename to qcsrc/server/attic/ai.qc diff --git a/qcsrc/server/monsters/defs.qc b/qcsrc/server/attic/defs.qc similarity index 100% rename from qcsrc/server/monsters/defs.qc rename to qcsrc/server/attic/defs.qc diff --git a/qcsrc/server/monsters/fight.qc b/qcsrc/server/attic/fight.qc similarity index 100% rename from qcsrc/server/monsters/fight.qc rename to qcsrc/server/attic/fight.qc diff --git a/qcsrc/server/monsters/m_monsters.qc b/qcsrc/server/attic/m_monsters.qc similarity index 100% rename from qcsrc/server/monsters/m_monsters.qc rename to qcsrc/server/attic/m_monsters.qc diff --git a/qcsrc/server/monsters/monster_zombie.qc b/qcsrc/server/attic/monster_zombie.qc similarity index 94% rename from qcsrc/server/monsters/monster_zombie.qc rename to qcsrc/server/attic/monster_zombie.qc index 2973dee97..c95c2eaf2 100644 --- a/qcsrc/server/monsters/monster_zombie.qc +++ b/qcsrc/server/attic/monster_zombie.qc @@ -1,6 +1,26 @@ //#define MONSTES_ENABLED #ifdef MONSTES_ENABLED +float autocvar_g_monster_zombie_attack_run_damage; +float autocvar_g_monster_zombie_attack_run_delay; +float autocvar_g_monster_zombie_attack_run_force; +float autocvar_g_monster_zombie_attack_run_hitrange; +float autocvar_g_monster_zombie_attack_run_range; +float autocvar_g_monster_zombie_attack_stand_damage; +float autocvar_g_monster_zombie_attack_stand_delay; +float autocvar_g_monster_zombie_attack_stand_force; +float autocvar_g_monster_zombie_attack_stand_range; +float autocvar_g_monster_zombie_health; +float autocvar_g_monster_zombie_idle_timer_max; +float autocvar_g_monster_zombie_idle_timer_min; +float autocvar_g_monster_zombie_movespeed; +float autocvar_g_monster_zombie_respawntime; +float autocvar_g_monster_zombie_stopspeed; +float autocvar_g_monster_zombie_targetrange; +float autocvar_g_monster_zombie_turnspeed; +float autocvar_g_monsters; + + #define zombie_anim_attackleap 0 #define zombie_anim_attackrun1 1 #define zombie_anim_attackrun2 2 diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index f8f0fcdab..54dec0e62 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -877,26 +877,6 @@ float autocvar_g_minstagib_extralives; float autocvar_g_minstagib_speed_highspeed; #define autocvar_g_mirrordamage cvar("g_mirrordamage") #define autocvar_g_mirrordamage_virtual cvar("g_mirrordamage_virtual") -#ifdef WITH_ZOMBIE -float autocvar_g_monster_zombie_attack_run_damage; -float autocvar_g_monster_zombie_attack_run_delay; -float autocvar_g_monster_zombie_attack_run_force; -float autocvar_g_monster_zombie_attack_run_hitrange; -float autocvar_g_monster_zombie_attack_run_range; -float autocvar_g_monster_zombie_attack_stand_damage; -float autocvar_g_monster_zombie_attack_stand_delay; -float autocvar_g_monster_zombie_attack_stand_force; -float autocvar_g_monster_zombie_attack_stand_range; -float autocvar_g_monster_zombie_health; -float autocvar_g_monster_zombie_idle_timer_max; -float autocvar_g_monster_zombie_idle_timer_min; -float autocvar_g_monster_zombie_movespeed; -float autocvar_g_monster_zombie_respawntime; -float autocvar_g_monster_zombie_stopspeed; -float autocvar_g_monster_zombie_targetrange; -float autocvar_g_monster_zombie_turnspeed; -float autocvar_g_monsters; -#endif var float autocvar_g_movement_highspeed = 1; float autocvar_g_multijump; diff --git a/qcsrc/server/progs.src b/qcsrc/server/progs.src index ed2d72e37..408262196 100644 --- a/qcsrc/server/progs.src +++ b/qcsrc/server/progs.src @@ -168,10 +168,10 @@ target_music.qc ../common/items.qc -monsters/defs.qc -monsters/fight.qc -monsters/ai.qc -monsters/m_monsters.qc +//monsters/defs.qc +//monsters/fight.qc +//monsters/ai.qc +//monsters/m_monsters.qc //monsters/monster_zombie.qc accuracy.qc csqcprojectile.qc -- 2.39.2