From 6a79790055e33be2775905f60b5c539fc441ec9f Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 29 Aug 2013 06:33:58 +1000 Subject: [PATCH] Remove some unused cvars --- monsters.cfg | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/monsters.cfg b/monsters.cfg index 178035958..a8fdef1a9 100644 --- a/monsters.cfg +++ b/monsters.cfg @@ -27,7 +27,6 @@ set g_monsters_skill_insane 7 "Monster insane skill level (used for skill based set g_monsters_skill_nightmare 10 "Monster nightmare skill level (used for skill based functions)" // Brute -set g_monster_brute 1 "Enable Brutes" set g_monster_brute_health 300 "Brute health" set g_monster_brute_attack_chainsaw_damage 15 "Brute chainsaw damage (hits multiple times)" set g_monster_brute_drop ammo "Brute drops this item on death" @@ -48,7 +47,6 @@ set g_monster_brute_attack_grenade_speed_z 0 set g_monster_brute_attack_grenade_spread 0 // Animus -set g_monster_animus 1 "Enable Animuses" set g_monster_animus_health 150 "Animus health" set g_monster_animus_attack_jump_damage 80 "Animus jump attack damage" set g_monster_animus_attack_melee_damage 45 "Animus melee attack damage" @@ -58,7 +56,6 @@ set g_monster_animus_speed_walk 150 "Animus walk speed" set g_monster_animus_speed_run 350 "Animus run speed" // Shambler -set g_monster_shambler 1 "Enable Shamblers" set g_monster_shambler_health 500 "Shambler health" set g_monster_shambler_attack_smash_damage 50 "Shambler smash attack damage" set g_monster_shambler_attack_lightning_damage 15 "Shambler lightning attack damage per frame" @@ -69,7 +66,6 @@ set g_monster_shambler_speed_walk 100 "Shambler walk speed" set g_monster_shambler_speed_run 150 "Shambler run speed" // Bruiser -set g_monster_bruiser 1 "Enable Bruisers" set g_monster_bruiser_health 200 "Bruiser Health" set g_monster_bruiser_drop armor "Bruiser drops this item on death" set g_monster_bruiser_drop_size medium "Size of the item Bruisers drop. Possible values are: small, medium, large" @@ -78,7 +74,6 @@ set g_monster_bruiser_speed_walk 40 "Bruiser walk speed" set g_monster_bruiser_speed_run 360 "Bruiser run speed" // Wyvern -set g_monster_wyvern 1 "Enable Wyverns" set g_monster_wyvern_health 95 "Wyvern health" set g_monster_wyvern_drop ammo "Wyvern drops this item on death" set g_monster_wyvern_drop_size cells "Size of the item Wyverns drop. Possible values are: small, medium, large" @@ -93,7 +88,6 @@ set g_monster_wyvern_attack_fireball_radius 120 "Wyvern fireball projectile dama set g_monster_wyvern_attack_fireball_speed 900 "Wyvern fireball projectile speed" // Cerberus -set g_monster_cerberus 1 "Enable Cerberuses" set g_monster_cerberus_health 100 "Cerberus health" set g_monster_cerberus_attack_bite_damage 30 "Cerberus bite attack damage" set g_monster_cerberus_attack_jump_damage 40 "Cerberus jump attack damage" @@ -103,7 +97,6 @@ set g_monster_cerberus_speed_walk 60 "Cerberus walk speed" set g_monster_cerberus_speed_run 250 "Cerberus run speed" // Slime -set g_monster_slime 1 "Enable Slime" set g_monster_slime_health 80 "Slime health" set g_monster_slime_attack_explode_damage 250 set g_monster_slime_drop ammo "Slime drops this item when it explodes" @@ -112,7 +105,6 @@ set g_monster_slime_speed_walk 20 "Slime walk speed" set g_monster_slime_speed_run 400 "Slime run speed" // Knight -set g_monster_knight 1 "Enable Knights" set g_monster_knight_health 300 "Knight health" set g_monster_knight_drop armor "Knight drops this item on death" set g_monster_knight_drop_size medium "Size of the item Knights drop. Possible values are: small, medium, large" @@ -140,7 +132,6 @@ set g_monster_knight_attack_speed_walk 75 "Knight walk speed" set g_monster_knight_attack_speed_run 150 "Knight run speed" // Stingray -set g_monster_stingray 1 "Enable Stingray" set g_monster_stingray_health 115 "Stingray health" set g_monster_stingray_attack_bite_damage 25 "Stingray bite attack damage" set g_monster_stingray_attack_bite_delay 0.5 @@ -151,7 +142,6 @@ set g_monster_stingray_speed_walk 40 "Stingray walk speed" set g_monster_stingray_speed_run 200 "Stingray run speed" // Mage -set g_monster_mage 1 "Enable Mages" set g_monster_mage_health 200 "Mage health" set g_monster_mage_attack_spike_damage 30 "Mage homing spike explosion damage" set g_monster_mage_attack_spike_radius 60 "Mage homing spike explosion radius" @@ -180,7 +170,6 @@ set g_monster_mage_speed_walk 50 "Mage walk speed" set g_monster_mage_speed_run 75 "Mage run speed" // Zombie -set g_monster_zombie 1 "Enable Zombies" set g_monster_zombie_attack_leap_damage 50 "Damage when zombie performs an attack leap" set g_monster_zombie_attack_leap_delay 1.5 "Delay after zombie attack leap" set g_monster_zombie_attack_leap_force 55 "Force of zombie attack leap" @@ -196,7 +185,6 @@ set g_monster_zombie_drop health "Zombie drops this item on death" set g_monster_zombie_drop_size large "Size of the item zombies drop. Possible values are: small, medium, large" // Spider -set g_monster_spider 1 "Enable Spiders" set g_monster_spider_attack_type 0 "Spider attack type (0 = ice, 1 = fire, ...)" set g_monster_spider_attack_bite_damage 35 "Damage when spider hits from a standing position" set g_monster_spider_attack_bite_delay 1.2 "Delay after a spider hits from a standing position" -- 2.39.2