From 6a42cff0c7cdc7fe994f385e0f11640d2024ce8d Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 22 Jan 2013 22:02:23 +1100 Subject: [PATCH] Fix monsters not dropping items in TD --- monsters.cfg | 3 ++- qcsrc/server/autocvars.qh | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/monsters.cfg b/monsters.cfg index 5a9007bab..e73529cee 100644 --- a/monsters.cfg +++ b/monsters.cfg @@ -3,7 +3,8 @@ set g_monsters 1 "Enable monsters (master switch)" set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare" set g_monsters_miniboss_chance 5 set g_monsters_miniboss_healthboost 100 -set g_monsters_forcedrop "" "Force all monsters to drop this item on death. Possible values are: health, armor, ammo" +set g_monsters_forcedrop 0 "Force all monsters to drop this item on death. Use g_monsters_drop_* cvars to change forced drop item" +set g_monsters_drop_type armor "Type of item to drop when forced. Possible values are: health, armor, ammo" set g_monsters_drop_size medium "Size of the item monsters drop. Possible health/amor values are: small, medium, large. Possible ammo values are: shells, bullets, cells, rockets" set g_monsters_owners 1 "Monsters will not attack their owners if set to 1" set g_monsters_teams 1 diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 564c76b15..e00fd585b 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -1306,7 +1306,7 @@ float autocvar_g_monsters_typefrag; float autocvar_g_monsters_owners; float autocvar_g_monsters_miniboss_chance; float autocvar_g_monsters_miniboss_healthboost; -string autocvar_g_monsters_forcedrop; +float autocvar_g_monsters_forcedrop; string autocvar_g_monsters_drop_type; string autocvar_g_monsters_drop_size; float autocvar_g_monsters_teams; -- 2.39.2