From 68fe271e1d39421530b8219f0d3d5dc7640d1be0 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 1 Oct 2013 21:40:31 -0700 Subject: [PATCH] Use normal movelib function for monster movement --- qcsrc/server/command/sv_cmd.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc index dd3d6e3d0..337138bd0 100644 --- a/qcsrc/server/command/sv_cmd.qc +++ b/qcsrc/server/command/sv_cmd.qc @@ -176,7 +176,7 @@ void GameCommand_butcher(float request) if(removed_count <= 0) print("No monsters to kill\n"); else - print(strcat("Killed ", ftos(removed_count), " monster", ((removed_count == 1) ? "\n" : "s\n"))); + print(sprintf("Killed %d monster%s\n", removed_count, ((removed_count == 1) ? "" : "s"))); return; // never fall through to usage } -- 2.39.2