From 688a7aedf698953f4bfb26695dac8153a20b8e99 Mon Sep 17 00:00:00 2001 From: terencehill Date: Sat, 1 Dec 2012 14:00:48 +0100 Subject: [PATCH] Freezetag: don't regenerate armor respawning a player after death by DEATH_HURTTRIGGER --- qcsrc/server/mutators/gamemode_freezetag.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/qcsrc/server/mutators/gamemode_freezetag.qc b/qcsrc/server/mutators/gamemode_freezetag.qc index d35e8ec34..1603f2e9b 100644 --- a/qcsrc/server/mutators/gamemode_freezetag.qc +++ b/qcsrc/server/mutators/gamemode_freezetag.qc @@ -295,6 +295,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies) } PutClientInServer(); // respawn the player self.health = 1; + self.armorvalue = 0; return 0; } -- 2.39.2