From 675731cad0d91115d0293a3aa726729c6503191b Mon Sep 17 00:00:00 2001 From: FruitieX Date: Wed, 24 Nov 2010 22:35:45 +0200 Subject: [PATCH] remove electro beam if you get frozen --- qcsrc/server/w_electro.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/w_electro.qc b/qcsrc/server/w_electro.qc index f64e4ca8d..59eb4382b 100644 --- a/qcsrc/server/w_electro.qc +++ b/qcsrc/server/w_electro.qc @@ -231,7 +231,7 @@ void lgbeam_think() remove(self); return; } - if (self.owner.weaponentity.state != WS_INUSE || (self.owner.ammo_cells <= 0 && !(self.owner.items & IT_UNLIMITED_WEAPON_AMMO)) || self.owner.deadflag != DEAD_NO || !self.owner.BUTTON_ATCK) + if (self.owner.weaponentity.state != WS_INUSE || (self.owner.ammo_cells <= 0 && !(self.owner.items & IT_UNLIMITED_WEAPON_AMMO)) || self.owner.deadflag != DEAD_NO || !self.owner.BUTTON_ATCK || (g_freezetag && self.freezetag_frozen) { if(self == self.owner.lgbeam) self.owner.lgbeam = world; -- 2.39.2