From 6749f47852787e911ee1163192542db53039cb0f Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Mon, 11 Apr 2011 18:27:05 +0300 Subject: [PATCH] Release the rockets we loaded so far if canhold is disabled and we ran out of ammo, even if we didn't reach maximum amount. --- qcsrc/server/w_hagar.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/w_hagar.qc b/qcsrc/server/w_hagar.qc index a4433be97..f6b5a61e4 100644 --- a/qcsrc/server/w_hagar.qc +++ b/qcsrc/server/w_hagar.qc @@ -146,7 +146,7 @@ void W_Hagar_Attack2_Load (void) self.hagarload_refire = time + autocvar_g_balance_hagar_secondary_refire; } } - else if(self.hagar_load && (!self.BUTTON_ATCK2 || (loaded && !autocvar_g_balance_hagar_secondary_load_canhold))) + else if(self.hagar_load && (!self.BUTTON_ATCK2 || ((loaded || !enough_ammo) && !autocvar_g_balance_hagar_secondary_load_canhold))) { W_SetupShot (self, FALSE, 2, "weapons/hagar_fire.wav", CHAN_WEAPON, autocvar_g_balance_hagar_secondary_damage); pointparticles(particleeffectnum("hagar_muzzleflash"), w_shotorg, w_shotdir * 1000, 1); -- 2.39.2