From 66699983e40296a9632e507a2f8489d3d1b196cf Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Thu, 4 Aug 2011 16:07:17 +0300 Subject: [PATCH] Faster default view bobbing --- data/defaultVT.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index fcaeb041..32f3c8f1 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -178,9 +178,9 @@ v_deathtilt 0 // needed for spectators (who are dead to avoid prediction) // these settings determine how much the view is affected by movement/damage cl_smoothviewheight 0.2 // time of the averaging to the viewheight value so that it creates a smooth transition for crouching and such. 0 for instant transition cl_deathfade 0.03 // fade screen to dark red when dead, value represents how fast the fade is (higher is faster) -cl_bobcycle 0.6 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6 +cl_bobcycle 0.55 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6 cl_bob 0.01 // how much view moves up/down when moving (does not move if cl_bobcycle is 0), default is 0.01 -cl_bob2cycle 0.6 // how long the cycle of left/right view movement takes (only works if cl_bob2 is not 0), default is 0.6 +cl_bob2cycle 0.55 // how long the cycle of left/right view movement takes (only works if cl_bob2 is not 0), default is 0.6 cl_bob2 0.01 // how much view moves left/right when moving (does not move if cl_bob2cycle is 0), default is 0.01 cl_bobfall 0.05 "how much the view swings down when falling (influenced by the speed you hit the ground with)" cl_bobfallcycle 3 "speed of the bobfall swing" -- 2.39.2