From 65ae427fd5062ffc930114fa14275ec96eec01b0 Mon Sep 17 00:00:00 2001 From: terencehill Date: Sun, 6 Mar 2016 14:48:32 +0100 Subject: [PATCH] Add checkboxes in the menu for hud_dynamic_follow and hud_dynamic_shake --- qcsrc/menu/xonotic/dialog_settings_game_hud.qc | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hud.qc b/qcsrc/menu/xonotic/dialog_settings_game_hud.qc index 150357de2..daaf252e2 100644 --- a/qcsrc/menu/xonotic/dialog_settings_game_hud.qc +++ b/qcsrc/menu/xonotic/dialog_settings_game_hud.qc @@ -166,6 +166,11 @@ void XonoticGameHUDSettingsTab_fill(entity me) me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Damage overlay:"))); me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_damage")); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "hud_dynamic_follow", _("Dynamic HUD"), + _("HUD moves around following player's movement"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_dynamic_shake", _("Shake the HUD when hurt"))); me.TR(me); me.TR(me); me.TDempty(me, 0.5); -- 2.39.2