From 6375bb4692b02f1ccfb91b844f74fead6f8be45a Mon Sep 17 00:00:00 2001 From: Mario Date: Fri, 16 Aug 2013 12:12:53 +1000 Subject: [PATCH] Rebalance most monsters --- monsters.cfg | 62 ++++++++++++++++++++++++++-------------------------- 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/monsters.cfg b/monsters.cfg index 598e25d8b..7d3fd9c8a 100644 --- a/monsters.cfg +++ b/monsters.cfg @@ -28,37 +28,37 @@ set g_monsters_skill_nightmare 10 "Monster nightmare skill level (used for skill // Brute set g_monster_brute 1 "Enable Brutes" -set g_monster_brute_health 200 "Brute health" +set g_monster_brute_health 300 "Brute health" set g_monster_brute_chainsaw_damage 15 "Brute chainsaw damage (hits multiple times)" set g_monster_brute_drop ammo "Brute drops this item on death" set g_monster_brute_drop_size bullets "Size of the item Brutes drop. Possible values are: small, medium, large" set g_monster_brute_speed_walk 100 "Brute walk speed" -set g_monster_brute_speed_run 150 "Brute run speed" +set g_monster_brute_speed_run 200 "Brute run speed" set g_monster_brute_attack_uzi_bullets 3 "Number of machine gun bullets Brute fires" set g_monster_brute_attack_uzi_chance 0.1 "Chance for Brute to fire machine gun" set g_monster_brute_attack_uzi_damage 10 "Brute machine gun damage per bullet" set g_monster_brute_attack_uzi_force 5 "Brute machine gun knockback" -set g_monster_brute_attack_grenade_damage 50 "Brute grenade damage" -set g_monster_brute_attack_grenade_edgedamage 25 "Brute grenade indirect hit damage" +set g_monster_brute_attack_grenade_damage 40 "Brute grenade damage" +set g_monster_brute_attack_grenade_edgedamage 20 "Brute grenade indirect hit damage" set g_monster_brute_attack_grenade_radius 200 "Brute grenade explosion radius" set g_monster_brute_attack_grenade_force 15 "Brute grenade knockback" // Animus set g_monster_animus 1 "Enable Animuses" -set g_monster_animus_health 300 "Animus health" -set g_monster_animus_attack_jump_damage 40 "Animus jump attack damage" -set g_monster_animus_damage 20 "Animus melee attack damage" +set g_monster_animus_health 150 "Animus health" +set g_monster_animus_attack_jump_damage 80 "Animus jump attack damage" +set g_monster_animus_damage 45 "Animus melee attack damage" set g_monster_animus_drop health "Animus drops this item on death" set g_monster_animus_drop_size medium "Size of the item Animuses drop. Possible values are: small, medium, large" set g_monster_animus_speed_walk 150 "Animus walk speed" -set g_monster_animus_speed_run 300 "Animus run speed" +set g_monster_animus_speed_run 350 "Animus run speed" // Shambler set g_monster_shambler 1 "Enable Shamblers" -set g_monster_shambler_health 600 "Shambler health" +set g_monster_shambler_health 500 "Shambler health" set g_monster_shambler_damage 50 "Shambler melee attack damage" -set g_monster_shambler_attack_lightning_damage 20 "Shambler lightning attack damage per frame" -set g_monster_shambler_attack_claw_damage 30 "Shambler claw attack damage" +set g_monster_shambler_attack_lightning_damage 15 "Shambler lightning attack damage per frame" +set g_monster_shambler_attack_claw_damage 50 "Shambler claw attack damage" set g_monster_shambler_drop health "Shambler drops this item on death" set g_monster_shambler_drop_size large "Size of the item Shamblers drop. Possible values are: small, medium, large" set g_monster_shambler_speed_walk 100 "Shambler walk speed" @@ -66,37 +66,37 @@ set g_monster_shambler_speed_run 150 "Shambler run speed" // Bruiser set g_monster_bruiser 1 "Enable Bruisers" -set g_monster_bruiser_health 75 "Bruiser Health" +set g_monster_bruiser_health 200 "Bruiser Health" set g_monster_bruiser_drop armor "Bruiser drops this item on death" set g_monster_bruiser_drop_size medium "Size of the item Bruisers drop. Possible values are: small, medium, large" -set g_monster_bruiser_melee_damage 20 "Bruiser melee attack damage" -set g_monster_bruiser_melee_side_damage 10 "Bruiser melee attack side damage" +set g_monster_bruiser_melee_damage 50 "Bruiser melee attack damage" +set g_monster_bruiser_melee_side_damage 35 "Bruiser melee attack side damage" set g_monster_bruiser_speed_walk 40 "Bruiser walk speed" -set g_monster_bruiser_speed_run 70 "Bruiser run speed" +set g_monster_bruiser_speed_run 360 "Bruiser run speed" // Wyvern set g_monster_wyvern 1 "Enable Wyverns" -set g_monster_wyvern_health 80 "Wyvern health" +set g_monster_wyvern_health 95 "Wyvern health" set g_monster_wyvern_drop ammo "Wyvern drops this item on death" set g_monster_wyvern_drop_size cells "Size of the item Wyverns drop. Possible values are: small, medium, large" set g_monster_wyvern_speed_walk 40 "Wyvern walk speed" -set g_monster_wyvern_speed_run 70 "Wyvern run speed" +set g_monster_wyvern_speed_run 120 "Wyvern run speed" set g_monster_wyvern_fireball_damagetime 3 "How long the enemy will burn if it's within fireball radius" set g_monster_wyvern_fireball_damage 30 "Wyvern fireball projectile damage" set g_monster_wyvern_fireball_edgedamage 20 "Wyvern fireball indirect hit damage" set g_monster_wyvern_fireball_force 50 "Wyvern fireball projectile push force" -set g_monster_wyvern_fireball_radius 70 "Wyvern fireball projectile damage radius" -set g_monster_wyvern_fireball_speed 400 "Wyvern fireball projectile speed" +set g_monster_wyvern_fireball_radius 120 "Wyvern fireball projectile damage radius" +set g_monster_wyvern_fireball_speed 900 "Wyvern fireball projectile speed" // Cerberus set g_monster_cerberus 1 "Enable Cerberuses" -set g_monster_cerberus_health 25 "Cerberus health" -set g_monster_cerberus_bite_damage 15 "Cerberus bite attack damage" -set g_monster_cerberus_attack_jump_damage 30 "Cerberus jump attack damage" +set g_monster_cerberus_health 100 "Cerberus health" +set g_monster_cerberus_bite_damage 30 "Cerberus bite attack damage" +set g_monster_cerberus_attack_jump_damage 40 "Cerberus jump attack damage" set g_monster_cerberus_drop health "Cerberus drops this item on death" set g_monster_cerberus_drop_size small "Size of the item Cerberuss drop. Possible values are: small, medium, large" set g_monster_cerberus_speed_walk 60 "Cerberus walk speed" -set g_monster_cerberus_speed_run 120 "Cerberus run speed" +set g_monster_cerberus_speed_run 250 "Cerberus run speed" // Slime set g_monster_slime 1 "Enable Slime" @@ -104,11 +104,11 @@ set g_monster_slime_health 80 "Slime health" set g_monster_slime_drop ammo "Slime drops this item when it explodes" set g_monster_slime_drop_size rockets "Size of the item Slime drops. Possible values are: small, medium, large" set g_monster_slime_speed_walk 20 "Slime walk speed" -set g_monster_slime_speed_run 30 "Slime run speed" +set g_monster_slime_speed_run 400 "Slime run speed" // Knight set g_monster_knight 1 "Enable Knights" -set g_monster_knight_health 250 "Knight health" +set g_monster_knight_health 300 "Knight health" set g_monster_knight_drop armor "Knight drops this item on death" set g_monster_knight_drop_size medium "Size of the item Knights drop. Possible values are: small, medium, large" set g_monster_knight_inferno_damage 40 "Knight inferno damage" @@ -125,8 +125,8 @@ set g_monster_knight_jump_chance 0.2 "Chance for Knight to jump at the player (a set g_monster_knight_jump_damage 25 "Knight jump attack damage" set g_monster_knight_jump_dist 500 "Knight will prioritise jumping if the enemy is this far away" set g_monster_knight_melee_damage 20 "Knight melee attack damage" -set g_monster_knight_spike_damage 5 "Knight spike projectile damage" -set g_monster_knight_spike_edgedamage 5 "Knight spike projectile indirect hit damage" +set g_monster_knight_spike_damage 20 "Knight spike projectile damage" +set g_monster_knight_spike_edgedamage 10 "Knight spike projectile indirect hit damage" set g_monster_knight_spike_radius 20 "Knight spike projectile damage radius" set g_monster_knight_spike_force 5 "Knight spike projectile force" set g_monster_knight_spike_chance 0.5 "Knight spike attack chance" @@ -135,12 +135,12 @@ set g_monster_knight_speed_run 150 "Knight run speed" // Stingray set g_monster_stingray 1 "Enable Stingray" -set g_monster_stingray_health 25 "Stingray health" -set g_monster_stingray_damage 10 "Stingray bite attack damage" +set g_monster_stingray_health 115 "Stingray health" +set g_monster_stingray_damage 25 "Stingray bite attack damage" set g_monster_stingray_drop health "Stingray drops this item on death" set g_monster_stingray_drop_size small "Size of the item Stingray drop. Possible values are: small, medium, large" set g_monster_stingray_speed_walk 40 "Stingray walk speed" -set g_monster_stingray_speed_run 70 "Stingray run speed" +set g_monster_stingray_speed_run 200 "Stingray run speed" // Mage set g_monster_mage 1 "Enable Mages" @@ -200,7 +200,7 @@ set g_monster_spider_attack_web_speed 1000 "Spider web fly speed" set g_monster_spider_attack_web_speed_up 150 "Spider web upwards fly speed" set g_monster_spider_attack_web_spread 0 "Spider web spread" set g_monster_spider_attack_web_speed_z 0 "Spider web upwards angle" -set g_monster_spider_health 200 "Spider health" +set g_monster_spider_health 160 "Spider health" set g_monster_spider_idle_timer_min 1 "Minimum time a spider can stay idle" set g_monster_spider_speed_walk 150 "Spider walk speed" set g_monster_spider_speed_run 400 "Spider run speed" -- 2.39.2