From 6267ad78b67a155381b455da96e988b5f156ce12 Mon Sep 17 00:00:00 2001 From: z411 Date: Tue, 18 Jan 2022 17:25:05 -0300 Subject: [PATCH] Display noisy ready message in chat instead of console --- qcsrc/server/command/cmd.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/command/cmd.qc b/qcsrc/server/command/cmd.qc index f92e151fe..4c51e695d 100644 --- a/qcsrc/server/command/cmd.qc +++ b/qcsrc/server/command/cmd.qc @@ -382,13 +382,13 @@ void ClientCommand_ready(entity caller, int request) { caller.ready = false; if (IS_PLAYER(caller) || INGAME_JOINED(caller)) - bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n"); + bprint("\{1}", playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n"); } else { caller.ready = true; if (IS_PLAYER(caller) || INGAME_JOINED(caller)) - bprint(playername(caller.netname, caller.team, false), "^2 is ready\n"); + bprint("\{1}", playername(caller.netname, caller.team, false), "^2 is ready\n"); } caller.last_ready = time; -- 2.39.2