From 624894582c29baf992c8b32423528fdc48298335 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 15 Nov 2019 17:59:04 +0000 Subject: [PATCH] Clarify scoring version --- Keepaway.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/Keepaway.md b/Keepaway.md index e5651f9..9ee41df 100644 --- a/Keepaway.md +++ b/Keepaway.md @@ -9,6 +9,8 @@ In Keepaway, a ball will spawn randomly on the map. The goal is to take the ball Scoring ------- +The default scoring as of 0.8.2 is as follows: + | Action | Score | |:-:|:-:| | Kill an opponent while you hold the ball | +1 | @@ -18,10 +20,14 @@ Other kills score no points. The first player to reach the frag limit (usually 30) will win the match. +### Custom scoring + +Servers can change the scoring system. In particular, it's possible to also award players with points based on time, solely for carrying the ball around. + Detailed rules -------------- -* If nobody collects the ball for 10 seconds, it will teleport to a random place +* If nobody collects the ball for a while, it will teleport to a random place Helpful Hints and Tips ---------------------- -- 2.39.2