From 5fdbe963f745a7d571deebc4c7623cc63adb61d2 Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Sat, 17 Jun 2017 03:03:25 +0200 Subject: [PATCH] be more ambiguous since i don't really know ;) --- qcsrc/common/physics/player.qh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/physics/player.qh b/qcsrc/common/physics/player.qh index cbd746085..36756b074 100644 --- a/qcsrc/common/physics/player.qh +++ b/qcsrc/common/physics/player.qh @@ -195,7 +195,7 @@ STATIC_INIT(PHYS_INPUT_BUTTON_DODGE) // x is pitch: positive means down (unlike .angles) // y is yaw: between -180 and 180, increases when turning left // z is roll: positive means tilted clockwise, usually is 0 - // when .fixangle is set, .v_angle will be set to .angles in the next frame + // when .fixangle is set, the player's view will change to the direction where the model is facing .vector v_angle; .entity hook; -- 2.39.2