From 5f6048a2081587e7e3054fb7167bc5b1d5630820 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Wed, 10 Nov 2010 21:39:23 +0100 Subject: [PATCH] add todo comments regarding mutators --- qcsrc/server/g_world.qc | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index c5abb52f5..c4b265712 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -693,22 +693,39 @@ void spawnfunc_worldspawn (void) MUTATOR_CALLHOOK(BuildMutatorsString); s = ret_string; + // simple, probably not good in the mutator system if(cvar("g_grappling_hook")) s = strcat(s, ":grappling_hook"); + + // initialiation stuff, not good in the mutator system if(!cvar("g_use_ammunition")) s = strcat(s, ":no_use_ammunition"); + + // initialiation stuff, not good in the mutator system if(!cvar("g_pickup_items")) s = strcat(s, ":no_pickup_items"); + + // initialiation stuff, not good in the mutator system if(cvar_string("g_weaponarena") != "0") s = strcat(s, ":", cvar_string("g_weaponarena"), " arena"); + + // TODO to mutator system if(cvar("g_vampire")) s = strcat(s, ":vampire"); + + // initialiation stuff, not good in the mutator system if(cvar("g_laserguided_missile")) s = strcat(s, ":laserguided_missile"); + + // TODO to mutator system if(cvar("g_norecoil")) s = strcat(s, ":norecoil"); + + // TODO to mutator system if(cvar("g_midair")) s = strcat(s, ":midair"); + + // TODO to mutator system if(cvar("g_minstagib")) s = strcat(s, ":minstagib"); GameLogEcho(s); -- 2.39.2