From 5e745e59232581eeae4c7e4556c3c16868c19a2f Mon Sep 17 00:00:00 2001 From: bones_was_here Date: Fri, 19 May 2023 00:55:51 +1000 Subject: [PATCH] entities.ent: update weapon bbox heights to match 0.8.5 --- scripts/entities.ent | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/scripts/entities.ent b/scripts/entities.ent index 8913b95f..5b465b33 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1396,7 +1396,7 @@ Note that in Xonotic, teleporters preserve momentum of the player using them. the team that owns the teleporter will NOT teleport when touching this - + the Crylink -------- KEYS -------- initial cells of the weapon (if unset, g_pickup_cells is used) @@ -1410,7 +1410,7 @@ the Crylink modeldisabled="models/weapons/g_crylink.md3" - + the Electro -------- KEYS -------- initial cells of the weapon (if unset, g_pickup_cells is used) @@ -1424,7 +1424,7 @@ the Electro modeldisabled="models/weapons/g_electro.md3" - + the Mortar -------- KEYS -------- initial rockets of the weapon (if unset, g_pickup_rockets is used) @@ -1438,7 +1438,7 @@ the Mortar modeldisabled="models/weapons/g_gl.md3" - + the Hagar -------- KEYS -------- initial rockets of the weapon (if unset, g_pickup_rockets is used) @@ -1452,7 +1452,7 @@ the Hagar modeldisabled="models/weapons/g_hagar.md3" - + the Blaster. Note that unless you use settemp_for_type all g_balance_blaster_weaponstart 0 in your mapinfo file, everyone will already spawn with one, making this pickup useless. @@ -1467,7 +1467,7 @@ in your mapinfo file, everyone will already spawn with one, making this pickup u modeldisabled="models/weapons/g_laser.md3" - + the Vortex In Instagib, this turns into an item_vaporizer_cells if no explicit item_vaporizer_cells have been placed. -------- KEYS -------- @@ -1482,7 +1482,7 @@ In Instagib, this turns into an item_vaporizer_cells if no explicit item_vaporiz modeldisabled="models/weapons/g_nex.md3" - + the Devastator In Instagib, this turns into an item_vaporizer_cells if no explicit item_vaporizer_cells have been placed. -------- KEYS -------- @@ -1497,7 +1497,7 @@ In Instagib, this turns into an item_vaporizer_cells if no explicit item_vaporiz modeldisabled="models/weapons/g_rl.md3" - + the Shotgun. Note that unless you use settemp_for_type all g_balance_shotgun_weaponstart 0 in your mapinfo file, everyone will already spawn with one, making this pickup useless. @@ -1513,7 +1513,7 @@ in your mapinfo file, everyone will already spawn with one, making this pickup u modeldisabled="models/weapons/g_shotgun.md3" - + the Machine Gun -------- KEYS -------- initial bullets of the weapon (if unset, g_pickup_nails is used) @@ -1527,7 +1527,7 @@ the Machine Gun modeldisabled="models/weapons/g_uzi.md3" - + the Arc (experimental weapon) -------- KEYS -------- initial cells of the weapon (if unset, g_pickup_cells is used) @@ -1746,7 +1746,7 @@ Makes one entity follow another. Will not work with all entities. do not untransform the coordinates (that is, the map specifies local coordinates, not global ones). Mostly useful with ATTACH. - + Placing this entity on a map kills your cat, voids the warranty on your toaster, and makes your map an unenjoyable campers' paradise. the InstaGib Vortex. Always kills with one shot. -------- KEYS -------- @@ -1761,7 +1761,7 @@ the InstaGib Vortex. Always kills with one shot. modeldisabled="models/weapons/g_minstanex.md3" - + the Port-O-Launch. Only can be shot once. Portals cannot be made on noimpact surfaces, and the portal missile will bounce on slick surfaces. -------- KEYS -------- @@ -1944,7 +1944,7 @@ Relays the trigger event if a cvar is set to a specified value. trigger if the cvar does NOT match the value. - + the Heavy Laser Assault Cannon. -------- KEYS -------- initial cells of the weapon (if unset, g_pickup_cells is used) @@ -1958,7 +1958,7 @@ the Heavy Laser Assault Cannon. modeldisabled="models/weapons/g_hlac.md3" - + the Mine Layer. -------- KEYS -------- initial rockets of the weapon (if unset, g_pickup_rockets is used) @@ -1972,7 +1972,7 @@ the Mine Layer. modeldisabled="models/weapons/g_minelayer.md3" - + Placing this entity on a map kills your dog, voids the warranty on your car, and makes your map an unenjoyable noobs' paradise. the T.A.G. Seeker. -------- KEYS -------- @@ -1987,7 +1987,7 @@ the T.A.G. Seeker. modeldisabled="models/weapons/g_seeker.md3" - + the on-hand Grappling Hook. -------- KEYS -------- initial cells of the weapon (if unset, g_pickup_cells is used) @@ -2023,7 +2023,7 @@ Target version of trigger_heal. Heals the activator. play the sound even if the player is fully healed - + the Sniper Rifle. -------- KEYS -------- initial bullets of the weapon (if unset, g_pickup_nails is used) @@ -2351,7 +2351,7 @@ Triggers targets when a given magic word has been said the note pitch must be accurate and cannot be transposed - + the Fireball -------- KEYS -------- initial rockets of the weapon (if unset, g_pickup_rockets is used) -- 2.39.2