From 5e408ca67a92629baf75b880f2c3bbfe7373ca89 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 19 Nov 2013 05:44:16 +1100 Subject: [PATCH] Remove old vehicle files --- qcsrc/client/vehicles/vehicles.qc | 1042 ----------------------------- 1 file changed, 1042 deletions(-) delete mode 100644 qcsrc/client/vehicles/vehicles.qc diff --git a/qcsrc/client/vehicles/vehicles.qc b/qcsrc/client/vehicles/vehicles.qc deleted file mode 100644 index d8727e1760..0000000000 --- a/qcsrc/client/vehicles/vehicles.qc +++ /dev/null @@ -1,1042 +0,0 @@ -#define hud_bg "gfx/vehicles/frame.tga" -#define hud_sh "gfx/vehicles/vh-shield.tga" - -#define hud_hp_bar "gfx/vehicles/bar_up_left.tga" -#define hud_hp_ico "gfx/vehicles/health.tga" -#define hud_sh_bar "gfx/vehicles/bar_dwn_left.tga" -#define hud_sh_ico "gfx/vehicles/shield.tga" - -#define hud_ammo1_bar "gfx/vehicles/bar_up_right.tga" -#define hud_ammo1_ico "gfx/vehicles/bullets.tga" -#define hud_ammo2_bar "gfx/vehicles/bar_dwn_right.tga" -#define hud_ammo2_ico "gfx/vehicles/rocket.tga" -#define hud_energy "gfx/vehicles/energy.tga" - -#define SBRM_FIRST 1 -#define SBRM_VOLLY 1 -#define SBRM_GUIDE 2 -#define SBRM_ARTILLERY 3 -#define SBRM_LAST 3 - -#define RSM_FIRST 1 -#define RSM_BOMB 1 -#define RSM_FLARE 2 -#define RSM_LAST 2 - -entity dropmark; -var float autocvar_cl_vehicles_hudscale = 0.5; -var float autocvar_cl_vehicles_hudalpha = 0.75; - -#define raptor_ico "gfx/vehicles/raptor.tga" -#define raptor_gun "gfx/vehicles/raptor_guns.tga" -#define raptor_bomb "gfx/vehicles/raptor_bombs.tga" -#define raptor_drop "gfx/vehicles/axh-dropcross.tga" -string raptor_xhair; - -void CSQC_WAKIZASHI_HUD(); -void CSQC_SPIDER_HUD(); -void CSQC_RAPTOR_HUD(); -void CSQC_BUMBLE_HUD(); -void CSQC_BUMBLE_GUN_HUD(); - -#define MAX_AXH 4 -entity AuxiliaryXhair[MAX_AXH]; - -.string axh_image; -.float axh_fadetime; -.float axh_drawflag; -.float axh_scale; - -#define bumb_ico "gfx/vehicles/bumb.tga" -#define bumb_lgun "gfx/vehicles/bumb_lgun.tga" -#define bumb_rgun "gfx/vehicles/bumb_rgun.tga" - -#define bumb_gun_ico "gfx/vehicles/bumb_side.tga" -#define bumb_gun_gun "gfx/vehicles/bumb_side_gun.tga" - -#define spider_ico "gfx/vehicles/sbot.tga" -#define spider_rkt "gfx/vehicles/sbot_rpods.tga" -#define spider_mgun "gfx/vehicles/sbot_mguns.tga" -string spider_xhair; // = "gfx/vehicles/axh-special1.tga"; - -#define waki_ico "gfx/vehicles/waki.tga" -#define waki_eng "gfx/vehicles/waki_e.tga" -#define waki_gun "gfx/vehicles/waki_guns.tga" -#define waki_rkt "gfx/vehicles/waki_rockets.tga" -#define waki_xhair "gfx/vehicles/axh-special1.tga" - -float alarm1time; -float alarm2time; -float weapon2mode; - -void AuxiliaryXhair_Draw2D() -{ - vector loc, psize; - - psize = self.axh_scale * draw_getimagesize(self.axh_image); - loc = project_3d_to_2d(self.move_origin) - 0.5 * psize; - if (!(loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight)) - { - loc_z = 0; - psize_z = 0; - drawpic(loc, self.axh_image, psize, self.colormod, self.alpha, self.axh_drawflag); - } - - if(time - self.cnt > self.axh_fadetime) - self.draw2d = func_null; -} - -void Net_AuXair2(float bIsNew) -{ - float axh_id = bound(0, ReadByte(), MAX_AXH); - entity axh = AuxiliaryXhair[axh_id]; - - if(axh == world || wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?) - { - axh = spawn(); - axh.draw2d = func_null; - axh.drawmask = MASK_NORMAL; - axh.axh_drawflag = DRAWFLAG_ADDITIVE; - axh.axh_fadetime = 0.1; - axh.axh_image = "gfx/vehicles/axh-ring.tga"; - axh.axh_scale = 1; - axh.alpha = 1; - AuxiliaryXhair[axh_id] = axh; - } - - axh.move_origin_x = ReadCoord(); - axh.move_origin_y = ReadCoord(); - axh.move_origin_z = ReadCoord(); - axh.colormod_x = ReadByte() / 255; - axh.colormod_y = ReadByte() / 255; - axh.colormod_z = ReadByte() / 255; - axh.cnt = time; - axh.draw2d = AuxiliaryXhair_Draw2D; -} - -void Net_VehicleSetup() -{ - - float i; - - float hud_id = ReadByte(); - - // Weapon update? - if(hud_id > HUD_VEHICLE_LAST) - { - weapon2mode = hud_id - HUD_VEHICLE_LAST; - return; - } - - // hud_id == 0 means we exited a vehicle, so stop alarm sound/s - if(hud_id == 0) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - return; - } - - hud_id = bound(HUD_VEHICLE_FIRST, hud_id, HUD_VEHICLE_LAST); - - // Init auxiliary crosshairs - entity axh; - for(i = 0; i < MAX_AXH; ++i) - { - axh = AuxiliaryXhair[i]; - if(axh != world && !wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?) - remove(axh); - - axh = spawn(); - axh.draw2d = func_null; - axh.drawmask = MASK_NORMAL; - axh.axh_drawflag = DRAWFLAG_NORMAL; - axh.axh_fadetime = 0.1; - axh.axh_image = "gfx/vehicles/axh-ring.tga"; - axh.axh_scale = 1; - axh.alpha = 1; - AuxiliaryXhair[i] = axh; - } - - switch(hud_id) - { - case HUD_SPIDERBOT: - // Minigun1 - AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-ring.tga"; - AuxiliaryXhair[0].axh_scale = 0.25; - // Minigun2 - AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-ring.tga"; - AuxiliaryXhair[1].axh_scale = 0.25; - // Rocket - AuxiliaryXhair[2].axh_image = "gfx/vehicles/axh-special1.tga"; - AuxiliaryXhair[2].axh_scale = 0.5; - break; - - case HUD_WAKIZASHI: - AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga"; - AuxiliaryXhair[0].axh_scale = 0.25; - break; - - case HUD_RAPTOR: - AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-special2.tga"; - AuxiliaryXhair[0].axh_scale = 0.5; - //AuxiliaryXhair[0].alpha = 0.5; - - AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-bracket.tga"; - AuxiliaryXhair[1].axh_scale = 0.25; - //AuxiliaryXhair[1].alpha = 0.75; - //AuxiliaryXhair[1].axh_drawflag = DRAWFLAG_NORMAL; - break; - - case HUD_BUMBLEBEE: - // Raygun-locked - AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga"; - AuxiliaryXhair[0].axh_scale = 0.5; - - // Gunner1 - AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-target.tga"; - AuxiliaryXhair[1].axh_scale = 0.75; - - // Gunner2 - AuxiliaryXhair[2].axh_image = "gfx/vehicles/axh-target.tga"; - AuxiliaryXhair[2].axh_scale = 0.75; - break; - case HUD_BUMBLEBEE_GUN: - // Plasma cannons - AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga"; - AuxiliaryXhair[0].axh_scale = 0.25; - // Raygun - AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-bracket.tga"; - AuxiliaryXhair[1].axh_scale = 0.25; - break; - } -} -#define HUD_GETSTATS \ - local noref float vh_health = getstati(STAT_VEHICLESTAT_HEALTH); \ - local noref float shield = getstati(STAT_VEHICLESTAT_SHIELD); \ - local noref float energy = getstati(STAT_VEHICLESTAT_ENERGY); \ - local noref float ammo1 = getstati(STAT_VEHICLESTAT_AMMO1); \ - local noref float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1); \ - local noref float ammo2 = getstati(STAT_VEHICLESTAT_AMMO2); \ - local noref float reload2 = getstati(STAT_VEHICLESTAT_RELOAD2); - -void CSQC_BUMBLE_HUD() -{ -/* - drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL); - drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL); - drawpic(hudloc, waki_r, picsize, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL); - drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); -*/ - if(autocvar_r_letterbox) - return; - - vector picsize, hudloc = '0 0 0', pic2size, picloc; - - // Fetch health & ammo stats - HUD_GETSTATS - - picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale; - hudloc_y = vid_conheight - picsize_y; - hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5; - - drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL); - - shield *= 0.01; - vh_health *= 0.01; - energy *= 0.01; - reload1 *= 0.01; - - pic2size = draw_getimagesize(bumb_ico) * (autocvar_cl_vehicles_hudscale * 0.8); - picloc = picsize * 0.5 - pic2size * 0.5; - - if(vh_health < 0.25) - drawpic(hudloc + picloc, bumb_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, bumb_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); - - drawpic(hudloc + picloc, bumb_lgun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, bumb_lgun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL); - -// Health bar - picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale; - picloc = '37 65 0' * autocvar_cl_vehicles_hudscale; - if(vh_health < 0.25) - { - if(alarm1time < time) - { - alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); - } - - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm1time) - { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm1time = 0; - } - } - -// Shield bar - picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picloc = '40 136 0' * autocvar_cl_vehicles_hudscale; - picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale; - if(shield < 0.25) - { - if(alarm2time < time) - { - alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); - } - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm2time = 0; - } - } - - ammo1 *= 0.01; - ammo2 *= 0.01; - -// Gunner1 bar - picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; - picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight); - drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); - -// Right gunner slot occupied? - if(!AuxiliaryXhair[1].draw2d) - { - shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No right gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y)); - drawfill(hudloc + picloc - '0.2 0.2 0', picsize + '0.4 0.4 0', '0.25 0.25 0.25', 0.75, DRAWFLAG_NORMAL); - drawstring(hudloc + picloc + '1 0 0' * shield, _("No right gunner!"), '1 0 0' * picsize_y + '0 1 0' * picsize_y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL); - } - -// .. and icon - picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale; - picloc = '664 60 0' * autocvar_cl_vehicles_hudscale; - if(ammo1 < 0.2) - drawpic(hudloc + picloc, hud_energy, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_energy, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - -// Gunner2 bar - picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale; - picloc = '450 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo2, vid_conheight); - drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// Left gunner slot occupied? - if(!AuxiliaryXhair[2].draw2d) - { - shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No left gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y)); - drawfill(hudloc + picloc - '0.2 0.2 0', picsize + '0.4 0.4 0', '0.25 0.25 0.25', 0.75, DRAWFLAG_NORMAL); - drawstring(hudloc + picloc + '1 0 0' * shield, _("No left gunner!"), '1 0 0' * picsize_y + '0 1 0' * picsize_y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL); - } - -// .. and icon - picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale; - picloc = '664 130 0' * autocvar_cl_vehicles_hudscale; - if(ammo2 < 0.2) - drawpic(hudloc + picloc, hud_energy, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_energy, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - - if (scoreboard_showscores) - HUD_DrawScoreboard(); - else - { - picsize = draw_getimagesize(waki_xhair); - picsize_x *= 0.5; - picsize_y *= 0.5; - drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - } - -} - -void CSQC_BUMBLE_GUN_HUD() -{ - - if(autocvar_r_letterbox) - return; - - vector picsize, hudloc = '0 0 0', pic2size, picloc; - - // Fetch health & ammo stats - HUD_GETSTATS - - picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale; - hudloc_y = vid_conheight - picsize_y; - hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5; - - drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL); - - shield *= 0.01; - vh_health *= 0.01; - energy *= 0.01; - reload1 *= 0.01; - - pic2size = draw_getimagesize(bumb_gun_ico) * (autocvar_cl_vehicles_hudscale * 0.8); - picloc = picsize * 0.5 - pic2size * 0.5; - - if(vh_health < 0.25) - drawpic(hudloc + picloc, bumb_gun_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, bumb_gun_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); - - drawpic(hudloc + picloc, bumb_gun_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL); - -// Health bar - picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale; - picloc = '37 65 0' * autocvar_cl_vehicles_hudscale; - if(vh_health < 0.25) - { - if(alarm1time < time) - { - alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); - } - - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm1time) - { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm1time = 0; - } - } - -// Shield bar - picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picloc = '40 136 0' * autocvar_cl_vehicles_hudscale; - picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale; - if(shield < 0.25) - { - if(alarm2time < time) - { - alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); - } - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm2time = 0; - } - } - -// Gun bar - picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; - picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight); - drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); - -// .. and icon - picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale; - picloc = '664 60 0' * autocvar_cl_vehicles_hudscale; - if(energy < 0.2) - drawpic(hudloc + picloc, hud_energy, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_energy, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - - if (scoreboard_showscores) - HUD_DrawScoreboard(); - /* - else - { - picsize = draw_getimagesize(waki_xhair); - picsize_x *= 0.5; - picsize_y *= 0.5; - - - drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - } - */ -} - - - -void CSQC_SPIDER_HUD() -{ - if(autocvar_r_letterbox) - return; - - vector picsize, hudloc = '0 0 0', pic2size, picloc; - float i; - - // Fetch health & ammo stats - HUD_GETSTATS - - picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale; - hudloc_y = vid_conheight - picsize_y; - hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5; - - drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL); - - ammo1 *= 0.01; - shield *= 0.01; - vh_health *= 0.01; - reload2 *= 0.01; - - pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8); - picloc = picsize * 0.5 - pic2size * 0.5; - if(vh_health < 0.25) - drawpic(hudloc + picloc, spider_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, spider_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, spider_rkt, pic2size, '1 1 1' * reload2 + '1 0 0' * (1 - reload2), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, spider_mgun, pic2size, '1 1 1' * ammo1 + '1 0 0' * (1 - ammo1), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL); - -// Health bar - picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale; - picloc = '37 65 0' * autocvar_cl_vehicles_hudscale; - if(vh_health < 0.25) - { - if(alarm1time < time) - { - alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); - } - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm1time) - { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm1time = 0; - } - } -// Shield bar - picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picloc = '40 136 0' * autocvar_cl_vehicles_hudscale; - picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale; - if(shield < 0.25) - { - if(alarm2time < time) - { - alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); - } - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm2time = 0; - } - } - -// Minigun bar - picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; - picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight); - drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale; - picloc = '664 60 0' * autocvar_cl_vehicles_hudscale; - if(ammo1 < 0.2) - drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - -// Rocket ammo bar - picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale; - ammo1 = picsize_x / 8; - picloc = '450 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload2, vid_conheight); - drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); - -// .. and icons - pic2size = 0.35 * draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale; - picloc_x -= pic2size_x; - picloc_y += pic2size_y * 2.25; - if(ammo2 == 9) - { - for(i = 1; i < 9; ++i) - { - picloc_x += ammo1; - drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((8 * reload2 <= i) ? '0 0 0' : '1 1 1'), 0.75, DRAWFLAG_NORMAL); - } - } - else - { - for(i = 1; i < 9; ++i) - { - picloc_x += ammo1; - drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((i >= ammo2) ? '1 1 1' : '0 0 0'), 0.75, DRAWFLAG_NORMAL); - } - } - pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale; - picloc = '664 130 0' * autocvar_cl_vehicles_hudscale; - if(ammo2 == 9) - drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL); - - if (scoreboard_showscores) - HUD_DrawScoreboard(); - else - { - switch(weapon2mode) - { - case SBRM_VOLLY: - spider_xhair = "gfx/vehicles/axh-bracket.tga"; - break; - case SBRM_GUIDE: - spider_xhair = "gfx/vehicles/axh-cross.tga"; - break; - case SBRM_ARTILLERY: - spider_xhair = "gfx/vehicles/axh-tag.tga"; - break; - default: - spider_xhair= "gfx/vehicles/axh-tag.tga"; - } - - picsize = draw_getimagesize(spider_xhair); - picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size; - picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size; - - drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), spider_xhair, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE); - } -} - -void CSQC_RAPTOR_HUD() -{ - if(autocvar_r_letterbox) - return; - - vector picsize, hudloc = '0 0 0', pic2size, picloc; - - // Fetch health & ammo stats - HUD_GETSTATS - - picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale; - hudloc_y = vid_conheight - picsize_y; - hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5; - - drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL); - - ammo1 *= 0.01; - ammo2 *= 0.01; - shield *= 0.01; - vh_health *= 0.01; - energy *= 0.01; - reload1 = reload2 * 0.01; - //reload2 *= 0.01; - - pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8); - picloc = picsize * 0.5 - pic2size * 0.5; - if(vh_health < 0.25) - drawpic(hudloc + picloc, raptor_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, raptor_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, raptor_bomb, pic2size, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, raptor_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL); - -// Health bar - picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale; - picloc = '37 65 0' * autocvar_cl_vehicles_hudscale; - if(vh_health < 0.25) - { - if(alarm1time < time) - { - alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); - } - - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm1time) - { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm1time = 0; - } - } - -// Shield bar - picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picloc = '40 136 0' * autocvar_cl_vehicles_hudscale; - picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale; - if(shield < 0.25) - { - if(alarm2time < time) - { - alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); - } - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm2time = 0; - } - } - -// Gun bar - picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; - picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight); - drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale; - picloc = '664 60 0' * autocvar_cl_vehicles_hudscale; - if(energy < 0.2) - drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - -// Bomb bar - picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale; - picloc = '450 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight); - drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale; - picloc = '664 130 0' * autocvar_cl_vehicles_hudscale; - if(reload1 != 1) - drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL); - - if(weapon2mode == RSM_FLARE) - { - raptor_xhair = "gfx/vehicles/axh-bracket.tga"; - } - else - { - raptor_xhair = "gfx/vehicles/axh-ring.tga"; - - // Bombing crosshair - if(!dropmark) - { - dropmark = spawn(); - dropmark.owner = self; - dropmark.gravity = 1; - } - - if(reload2 == 100) - { - vector where; - - setorigin(dropmark, pmove_org); - dropmark.velocity = pmove_vel; - tracetoss(dropmark, self); - - where = project_3d_to_2d(trace_endpos); - - setorigin(dropmark, trace_endpos); - picsize = draw_getimagesize(raptor_drop) * 0.2; - - if (!(where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)) - { - where_x -= picsize_x * 0.5; - where_y -= picsize_y * 0.5; - where_z = 0; - drawpic(where, raptor_drop, picsize, '0 2 0', 1, DRAWFLAG_ADDITIVE); - } - dropmark.cnt = time + 5; - } - else - { - vector where; - if(dropmark.cnt > time) - { - where = project_3d_to_2d(dropmark.origin); - picsize = draw_getimagesize(raptor_drop) * 0.25; - - if (!(where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)) - { - where_x -= picsize_x * 0.5; - where_y -= picsize_y * 0.5; - where_z = 0; - drawpic(where, raptor_drop, picsize, '2 0 0', 1, DRAWFLAG_ADDITIVE); - } - } - } - } - - if (scoreboard_showscores) - HUD_DrawScoreboard(); - else - { - picsize = draw_getimagesize(raptor_xhair); - picsize_x *= 0.5; - picsize_y *= 0.5; - - drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), raptor_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - } -} - -void CSQC_WAKIZASHI_HUD() -{ -/* - drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL); - drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL); - drawpic(hudloc, waki_r, picsize, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL); - drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); -*/ - if(autocvar_r_letterbox) - return; - - vector picsize, hudloc = '0 0 0', pic2size, picloc; - - // Fetch health & ammo stats - HUD_GETSTATS - - picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale; - hudloc_y = vid_conheight - picsize_y; - hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5; - - drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL); - - shield *= 0.01; - vh_health *= 0.01; - energy *= 0.01; - reload1 *= 0.01; - - pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8); - picloc = picsize * 0.5 - pic2size * 0.5; - if(vh_health < 0.25) - drawpic(hudloc + picloc, waki_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, waki_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, waki_eng, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, waki_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, waki_rkt, pic2size, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL); - drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL); - -// Health bar - picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale; - picloc = '37 65 0' * autocvar_cl_vehicles_hudscale; - if(vh_health < 0.25) - { - if(alarm1time < time) - { - alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); - } - - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm1time) - { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm1time = 0; - } - } - - -// Shield bar - picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale; - picloc = '69 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight); - drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picloc = '40 136 0' * autocvar_cl_vehicles_hudscale; - picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale; - if(shield < 0.25) - { - if(alarm2time < time) - { - alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); - } - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } - else - { - drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); - alarm2time = 0; - } - } - -// Gun bar - picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; - picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight); - drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale; - picloc = '664 60 0' * autocvar_cl_vehicles_hudscale; - if(energy < 0.2) - drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - -// Bomb bar - picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale; - picloc = '450 140 0' * autocvar_cl_vehicles_hudscale; - drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight); - drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - drawresetcliparea(); -// .. and icon - pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale; - picloc = '664 130 0' * autocvar_cl_vehicles_hudscale; - if(reload1 != 1) - drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - else - drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL); - - if (scoreboard_showscores) - HUD_DrawScoreboard(); - else - { - picsize = draw_getimagesize(waki_xhair); - picsize_x *= 0.5; - picsize_y *= 0.5; - - - drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - } -} - -void Vehicles_Precache() -{ - precache_model("models/vehicles/bomblet.md3"); - precache_model("models/vehicles/clusterbomb.md3"); - precache_model("models/vehicles/clusterbomb_fragment.md3"); - precache_model("models/vehicles/rocket01.md3"); - precache_model("models/vehicles/rocket02.md3"); - - precache_sound ("vehicles/alarm.wav"); - precache_sound ("vehicles/alarm_shield.wav"); -} - -void RaptorCBShellfragDraw() -{ - if(wasfreed(self)) - return; - - Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy); - self.move_avelocity += randomvec() * 15; - self.renderflags = 0; - - if(self.cnt < time) - self.alpha = bound(0, self.nextthink - time, 1); - - if(self.alpha < ALPHA_MIN_VISIBLE) - remove(self); -} - -void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang) -{ - entity sfrag; - - sfrag = spawn(); - setmodel(sfrag, "models/vehicles/clusterbomb_fragment.md3"); - setorigin(sfrag, _org); - - sfrag.move_movetype = MOVETYPE_BOUNCE; - sfrag.gravity = 0.15; - sfrag.solid = SOLID_CORPSE; - - sfrag.draw = RaptorCBShellfragDraw; - - sfrag.move_origin = sfrag.origin = _org; - sfrag.move_velocity = _vel; - sfrag.move_avelocity = prandomvec() * vlen(sfrag.move_velocity); - sfrag.angles = self.move_angles = _ang; - - sfrag.move_time = time; - sfrag.damageforcescale = 4; - - sfrag.nextthink = time + 3; - sfrag.cnt = time + 2; - sfrag.alpha = 1; - sfrag.drawmask = MASK_NORMAL; -} -- 2.39.5