From 5e0e1e6c08882641b637d8067f89e628a85850f8 Mon Sep 17 00:00:00 2001
From: Samual Lenks <samual@xonotic.org>
Date: Wed, 24 Oct 2012 17:37:21 -0400
Subject: [PATCH] Refactor obituary code, and move the frag messages over to
 new system :D

---
 qcsrc/common/notifications.qc         | 101 +++++++++++++++++++-------
 qcsrc/server/g_damage.qc              |  55 +++++++-------
 qcsrc/server/mutators/gamemode_ctf.qc |  54 +++++++-------
 3 files changed, 130 insertions(+), 80 deletions(-)

diff --git a/qcsrc/common/notifications.qc b/qcsrc/common/notifications.qc
index 49504c9361..853ab0ad32 100644
--- a/qcsrc/common/notifications.qc
+++ b/qcsrc/common/notifications.qc
@@ -22,6 +22,8 @@
 #define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
 #endif
 
+#define BOT_PING -1
+
 #define NOTIF_MATCH(a,b) if(min(NOTIF_MAX, a) == b)
 #ifdef CSQC
 string got_commandkey;
@@ -32,11 +34,33 @@ var float autocvar_notification_ctf_pickup_enemy_verbose = TRUE;
 #define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
 #define HANDLE_CPID(cpid) ((min(NOTIF_MAX, cpid) == NO_CPID) ? FALSE : cpid)
 #define PASS_KEY ((((got_commandkey = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(got_commandkey, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), got_commandkey) : "")
+#define FRAG_SPREE (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d kill spree! "), _("%d score spree! ")), f1) : "")
+#define FRAG_PING ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")
+#define FRAG_STATS sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))
+//#define FRAG_POS ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : "")
 #else
 #define ADD_CSQC_AUTOCVAR(name)
 #endif
 
 
+/*
+	If BELOW negative maxplayers, you dropped a place lower
+	If below 0, you are tied for that place
+	If above 0, you are holding that place alone
+	If above positive maxplayers, you moved up a place
+* 
+float Should_Print_Score_Pos
+
+string Read_Score_Pos(float num)
+{
+	
+}
+
+float Form_Score_Pos(entity player)
+{
+	return 
+}*/
+
 // ====================================
 //  Notifications List and Information
 // ====================================
@@ -134,7 +158,22 @@ var float autocvar_notification_ctf_pickup_enemy_verbose = TRUE;
 	MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_CARRIER,			0, 0, NO_STR_ARG,				CPID_STALEMATE,			XPND2(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
 	MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_OTHER,			0, 0, NO_STR_ARG,				CPID_STALEMATE,			XPND2(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
 	MSG_CENTER_NOTIF(CENTER_CTF_FLAG_THROW_PUNISH,			0, 1, f1,						CPID_CTF_LOWPRIO,		XPND2(0, 0), _("^BGToo many flag throws! Throwing disabled for %d seconds."), "") \
-	MSG_CENTER_NOTIF(CENTER_EMPTY,							0, 0, NO_STR_ARG,				NO_CPID,				XPND2(0, 0), "", "") \
+	MSG_CENTER_NOTIF(CENTER_DEATH_FRAG,						1, 1, XPND2(FRAG_SPREE, s1),							NO_CPID, XPND2(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_FRAGGED,					1, 0, s1,												NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAG,					1, 1, XPND2(FRAG_SPREE, s1),							NO_CPID, XPND2(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAGGED,				1, 0, s1,												NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_FRAG_FIRST,				1, 0, s1,												NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_FRAGGED_FIRST,			1, 0, s1,												NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAG_FIRST,			1, 0, s1,												NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAGGED_FIRST,		1, 0, s1,												NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_FRAG_VERBOSE,				1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING),					NO_CPID, XPND2(0, 0), _("^K3You fragged ^BG%s^BG%s"), _("^K3You scored against ^BG%s^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_FRAGGED_VERBOSE,			1, 3, XPND2(s1, FRAG_STATS),							NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAG_VERBOSE,			1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING),					NO_CPID, XPND2(0, 0), _("^K1You typefragged ^BG%s^BG%s"), _("^K1You scored against ^BG%s^K1 while they were typing^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAGGED_VERBOSE,		1, 3, XPND2(s1, FRAG_STATS),							NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_FRAG_FIRST_VERBOSE,		1, 1, s1,												NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_FRAGGED_FIRST_VERBOSE,	1, 3, s1,												NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAG_FIRST_VERBOSE,	1, 1, s1,												NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
+	MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAGGED_FIRST_VERBOSE,1, 3, s1,												NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
 	#undef MSG_CENTER_NOTIF
 
 #define MSG_WEAPON_NOTIFICATIONS \
@@ -279,12 +318,18 @@ string TCR(string input, string teamcolor, string teamtext)
 // color code replace, place inside of sprintf and parse the string
 string CCR(string input)
 {
-	input = strreplace("^F1", "^2", input); // autocvar_notification_colors_F1 
-	input = strreplace("^F2", "^3", input); // autocvar_notification_colors_F2
-	input = strreplace("^K1", "^1", input); // autocvar_notification_colors_K1
-	input = strreplace("^K2", "^3", input); // autocvar_notification_colors_K2
-	input = strreplace("^BG", "^7", input); // autocvar_notification_colors_BG
-	input = strreplace("^N", "^7", input); // "none"-- reset to white
+	// foreground/normal colors
+	input = strreplace("^F1", "^2", input); // primary priority (important names, etc)
+	input = strreplace("^F2", "^3", input); // secondary priority (items, locations, numbers, etc)
+
+	// "kill" colors
+	input = strreplace("^K1", "^1", input); // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
+	input = strreplace("^K2", "^3", input); // similar to above, but less important... OR, a highlight out of above message type
+	input = strreplace("^K3", "^4", input); // "good" or "beneficial" text (you fragging someone, etc)
+
+	// background colors
+	input = strreplace("^BG", "^7", input); // neutral/unimportant text
+	input = strreplace("^N", "^7", input); // "none"-- reset to white...
 	return input;
 }
 
@@ -403,7 +448,7 @@ void Read_Notification(void)
 #endif
 
 #ifdef SVQC
-void Send_Notification(entity client, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
+void Send_Notification(entity client, float broadcast, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
 {
 	if(net_type && net_name)
 	{
@@ -414,24 +459,27 @@ void Send_Notification(entity client, float net_type, float net_name, string s1,
 		
 		if(notif_stringcount(s1, s2) > stringcount) { backtrace("Too many string arguments for notification!\n"); return; }
 		if(notif_floatcount(f1, f2, f3) > floatcount) { backtrace("Too many float arguments for notification!\n"); return; }
-		
-		if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT))
+
+		if(broadcast == MSG_ONE)
 		{
-			// personal/direct notification sent to ONE person and their spectators
-			msg_entity = client;
-			WRITESPECTATABLE_MSG_ONE({
-				WriteByte(MSG_ONE, SVC_TEMPENTITY);
-				WriteByte(MSG_ONE, TE_CSQC_NOTIFICATION);
-				WriteByte(MSG_ONE, net_type);
-				WriteShort(MSG_ONE, net_name);
-				if(stringcount >= 1) { WriteString(MSG_ONE, s1); }
-				if(stringcount == 2) { WriteString(MSG_ONE, s2); }
-				if(floatcount >= 1) { WriteLong(MSG_ONE, f1); }
-				if(floatcount >= 2) { WriteLong(MSG_ONE, f2); }
-				if(floatcount == 3) { WriteLong(MSG_ONE, f3); }
-			});
+			if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT))
+			{
+				// personal/direct notification sent to ONE person and their spectators
+				msg_entity = client;
+				WRITESPECTATABLE_MSG_ONE({
+					WriteByte(MSG_ONE, SVC_TEMPENTITY);
+					WriteByte(MSG_ONE, TE_CSQC_NOTIFICATION);
+					WriteByte(MSG_ONE, net_type);
+					WriteShort(MSG_ONE, net_name);
+					if(stringcount >= 1) { WriteString(MSG_ONE, s1); }
+					if(stringcount == 2) { WriteString(MSG_ONE, s2); }
+					if(floatcount >= 1) { WriteLong(MSG_ONE, f1); }
+					if(floatcount >= 2) { WriteLong(MSG_ONE, f2); }
+					if(floatcount == 3) { WriteLong(MSG_ONE, f3); }
+				});
+			}
 		}
-		else
+		else if(broadcast == MSG_ALL)
 		{
 			// global notification sent to EVERYONE
 			WriteByte(MSG_ALL, SVC_TEMPENTITY);
@@ -444,6 +492,7 @@ void Send_Notification(entity client, float net_type, float net_name, string s1,
 			if(floatcount >= 2) { WriteLong(MSG_ALL, f2); }
 			if(floatcount == 3) { WriteLong(MSG_ALL, f3); }
 		}
+		else { backtrace("Unknown MSG_ type to write with!\n"); }
 
 		if(!server_is_local && (net_type == MSG_INFO))
 		{
@@ -464,7 +513,7 @@ void Send_Notification_ToTeam(float targetteam, entity except, float net_type, f
 		if(tmp_entity.team == targetteam)
 		if(tmp_entity != except)
 		{
-			Send_Notification(tmp_entity, net_type, net_name, s1, s2, f1, f2, f3);
+			Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
 		}
 	}
 }
@@ -478,7 +527,7 @@ void Send_Notification_ToAll(entity except, float spectators, float net_type, fl
 		if((tmp_entity.classname == STR_PLAYER) || spectators)
 		if(tmp_entity != except)
 		{
-			Send_Notification(tmp_entity, net_type, net_name, s1, s2, f1, f2, f3);
+			Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
 		}
 	}
 }
diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc
index a8ef09a7c5..09f1bcfa0c 100644
--- a/qcsrc/server/g_damage.qc
+++ b/qcsrc/server/g_damage.qc
@@ -316,8 +316,8 @@ void Obituary_SpecialDeath(entity notif_target, float deathtype, string s1, stri
 		#define DEATHTYPE(name,msg_info,msg_center,position) \
 			{ if(deathtype == max(0, name)) \
 			{ \
-				if(max(0, msg_info)) { Send_Notification(world, MSG_INFO, msg_info, s1, s2, f1, f2, f3); ++handled; } \
-				if(max(0, msg_center)) { Send_Notification(notif_target, MSG_CENTER, msg_center, s1, s2, f1, f2, f3); ++handled; } \
+				if(max(0, msg_info)) { Send_Notification(world, MSG_ALL, MSG_INFO, msg_info, s1, s2, f1, f2, f3); ++handled; } \
+				if(max(0, msg_center)) { Send_Notification(notif_target, MSG_ONE, MSG_CENTER, msg_center, s1, s2, f1, f2, f3); ++handled; } \
 				++hits; \
 			} }
 
@@ -335,17 +335,12 @@ void Obituary_SpecialDeath(entity notif_target, float deathtype, string s1, stri
 	}
 }
 
-float Form_Score_Pos(entity player)
-{
-	return 20;
-}
-
-#define BOT_PING -489
+.float FRAG_VERBOSE;
 
 void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 {
 	// Sanity check
-	if(targ.classname == "player") { backtrace("Obituary called on non-player?!\n"); return; }
+	if not(targ.classname == "player") { backtrace("Obituary called on non-player?!\n"); return; }
 
 	// Declarations
 	string	s, a, msg;
@@ -433,10 +428,12 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 			s1 = attacker.netname;
 			s2 = targ.netname;
 
+			attacker.FRAG_VERBOSE = TRUE;
+			targ.FRAG_VERBOSE = TRUE;
+
 			LogDeath("frag", deathtype, attacker, targ);
 			GiveFrags(attacker, targ, 1, deathtype);
 
-			float Obituary_Score_Position = Form_Score_Pos(attacker);
 			attacker.taunt_soundtime = time + 1;
 			attacker.killcount = attacker.killcount + 1;
 			if(targ.killcount > 2) { Send_KillNotification(s, ftos(targ.killcount), a, KILL_END_SPREE, MSG_SPREE); }
@@ -455,7 +452,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 				ADD_ACHIEVEMENT_CASE(10, 10)
 				ADD_ACHIEVEMENT_CASE(15, 15)
 				ADD_ACHIEVEMENT_CASE(20, 20)
-				ADD_ACHIEVEMENT_CASE(20, 20)
+				ADD_ACHIEVEMENT_CASE(25, 25)
 				ADD_ACHIEVEMENT_CASE(30, 30)
 				default: break;
 			}
@@ -473,17 +470,19 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 			{
 				if(targ.istypefrag)
 				{
-					Send_Notification(attacker, MSG_CENTER, (attacker.FRAG_VERBOSE ? CENTER_DEATH_TYPEFRAG_FIRSTBLOOD_VERBOSE : CENTER_DEATH_TYPEFRAG_FIRSTBLOOD),
-						s2, NO_STR_ARG, (attacker.FRAG_VERBOSE ? ((clienttype(player) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG), NO_FL_ARG, NO_FL_ARG);
-					Send_Notification(targ, MSG_CENTER, (targ.FRAG_VERBOSE ? CENTER_DEATH_TYPEFRAGGED_FIRSTVICTIM_VERBOSE : CENTER_DEATH_TYPEFRAGGED_FIRSTVICTIM),
-						s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(player) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG));
+					Send_Notification(attacker, MSG_ONE, MSG_CENTER, (attacker.FRAG_VERBOSE ? CENTER_DEATH_TYPEFRAG_FIRST_VERBOSE : CENTER_DEATH_TYPEFRAG_FIRST),
+						s2, NO_STR_ARG, (attacker.FRAG_VERBOSE ? ((clienttype(targ) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG), NO_FL_ARG, NO_FL_ARG);
+						
+					Send_Notification(targ, MSG_ONE, MSG_CENTER, (targ.FRAG_VERBOSE ? CENTER_DEATH_TYPEFRAGGED_FIRST_VERBOSE : CENTER_DEATH_TYPEFRAGGED_FIRST),
+						s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(attacker) == CLIENTTYPE_BOT) ? BOT_PING : attacker.ping) : NO_FL_ARG));
 				}
 				else
 				{
-					Send_Notification(attacker, MSG_CENTER, (attacker.FRAG_VERBOSE ? CENTER_DEATH_FRAG_FIRSTBLOOD_VERBOSE : CENTER_DEATH_FRAG_FIRSTBLOOD),
-						s2, NO_STR_ARG, (attacker.FRAG_VERBOSE ? ((clienttype(player) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG), NO_FL_ARG, NO_FL_ARG);
-					Send_Notification(targ, MSG_CENTER, (targ.FRAG_VERBOSE ? CENTER_DEATH_FRAGGED_FIRSTVICTIM_VERBOSE : CENTER_DEATH_FRAGGED_FIRSTVICTIM),
-						s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(player) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG));
+					Send_Notification(attacker, MSG_ONE, MSG_CENTER, (attacker.FRAG_VERBOSE ? CENTER_DEATH_FRAG_FIRST_VERBOSE : CENTER_DEATH_FRAG_FIRST),
+						s2, NO_STR_ARG, (attacker.FRAG_VERBOSE ? ((clienttype(targ) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG), NO_FL_ARG, NO_FL_ARG);
+						
+					Send_Notification(targ, MSG_ONE, MSG_CENTER, (targ.FRAG_VERBOSE ? CENTER_DEATH_FRAGGED_FIRST_VERBOSE : CENTER_DEATH_FRAGGED_FIRST),
+						s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(attacker) == CLIENTTYPE_BOT) ? BOT_PING : attacker.ping) : NO_FL_ARG));
 				}
 				//Send_Notification(world, MSG_INFO, INFO_DEATH_FRAG_FIRSTBLOOD, s1, s2, attacker.team, NO_FL_ARG, NO_FL_ARG);
 			}
@@ -491,17 +490,19 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 			{
 				if(targ.istypefrag)
 				{
-					Send_Notification(attacker, MSG_CENTER, (attacker.FRAG_VERBOSE ? CENTER_DEATH_TYPEFRAG_VERBOSE : CENTER_DEATH_TYPEFRAG),
-						s2, NO_STR_ARG, attacker.killcount, Obituary_Score_Position, (attacker.FRAG_VERBOSE ? ((clienttype(player) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG));
-					Send_Notification(targ, MSG_CENTER, (targ.FRAG_VERBOSE ? CENTER_DEATH_TYPEFRAGGED_VERBOSE : CENTER_DEATH_TYPEFRAGGED),
-						s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(player) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG));
+					Send_Notification(attacker, MSG_ONE, MSG_CENTER, (attacker.FRAG_VERBOSE ? CENTER_DEATH_TYPEFRAG_VERBOSE : CENTER_DEATH_TYPEFRAG),
+						s2, NO_STR_ARG, attacker.killcount, (attacker.FRAG_VERBOSE ? ((clienttype(targ) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG), NO_FL_ARG);
+						
+					Send_Notification(targ, MSG_ONE, MSG_CENTER, (targ.FRAG_VERBOSE ? CENTER_DEATH_TYPEFRAGGED_VERBOSE : CENTER_DEATH_TYPEFRAGGED),
+						s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(attacker) == CLIENTTYPE_BOT) ? BOT_PING : attacker.ping) : NO_FL_ARG));
 				}
 				else
 				{
-					Send_Notification(attacker, MSG_CENTER, (attacker.FRAG_VERBOSE ? CENTER_DEATH_FRAG_VERBOSE : CENTER_DEATH_FRAG),
-						s2, NO_STR_ARG, attacker.killcount, Obituary_Score_Position, (attacker.FRAG_VERBOSE ? ((clienttype(player) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG));
-					Send_Notification(targ, MSG_CENTER, (targ.FRAG_VERBOSE ? CENTER_DEATH_FRAGGED_VERBOSE : CENTER_DEATH_FRAGGED),
-						s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(player) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG));
+					Send_Notification(attacker, MSG_ONE, MSG_CENTER, (attacker.FRAG_VERBOSE ? CENTER_DEATH_FRAG_VERBOSE : CENTER_DEATH_FRAG),
+						s2, NO_STR_ARG, attacker.killcount, (attacker.FRAG_VERBOSE ? ((clienttype(targ) == CLIENTTYPE_BOT) ? BOT_PING : targ.ping) : NO_FL_ARG), NO_FL_ARG);
+						
+					Send_Notification(targ, MSG_ONE, MSG_CENTER, (targ.FRAG_VERBOSE ? CENTER_DEATH_FRAGGED_VERBOSE : CENTER_DEATH_FRAGGED),
+						s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(attacker) == CLIENTTYPE_BOT) ? BOT_PING : attacker.ping) : NO_FL_ARG));
 				}
 				//if(DEATH_WEAPONOF(deathtype)) { Send_Notification(world, MSG_WEAPON, 50, s1, s2, attacker.killcount, targ.killcount, Obituary_Score_Position); }
 				//else { Obituary_SpecialDeath(world, deathtype, s1, s2, attacker.killcount, targ.killcount, Obituary_Score_Position); }
diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc
index 1ed74d5b57..bdfdfea5aa 100644
--- a/qcsrc/server/mutators/gamemode_ctf.qc
+++ b/qcsrc/server/mutators/gamemode_ctf.qc
@@ -42,7 +42,7 @@ void ctf_CaptureRecord(entity flag, entity player)
 	FOR_EACH_REALCLIENT(tmp_entity)
 	{
 		if not(tmp_entity.CAPTURE_VERBOSE) { notification = APP_TEAM_ENT_2(flag, INFO_CTF_CAPTURE_); s2 = NO_STR_ARG; f1 = f2 = NO_FL_ARG; }
-		Send_Notification(tmp_entity, MSG_INFO, notification, s1, s2, f1, f2, NO_FL_ARG);
+		Send_Notification(tmp_entity, MSG_ONE, MSG_INFO, notification, s1, s2, f1, f2, NO_FL_ARG);
 	}
 
 	// write that shit in the database
@@ -169,9 +169,9 @@ void ctf_CaptureShield_Update(entity player, float wanted_status)
 	if((wanted_status == player.ctf_captureshielded) && (updated_status != wanted_status)) // 0: shield only, 1: unshield only
 	{
 		if(updated_status) // TODO csqc notifier for this // Samual: How?
-			Send_Notification(player, MSG_CENTER, CENTER_CTF_CAPTURESHIELD_SHIELDED, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+			Send_Notification(player, MSG_ONE, MSG_CENTER, CENTER_CTF_CAPTURESHIELD_SHIELDED, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 		else
-			Send_Notification(player, MSG_CENTER, CENTER_CTF_CAPTURESHIELD_FREE, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+			Send_Notification(player, MSG_ONE, MSG_CENTER, CENTER_CTF_CAPTURESHIELD_FREE, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 			
 		player.ctf_captureshielded = updated_status;
 	}
@@ -194,7 +194,7 @@ void ctf_CaptureShield_Touch()
 	vector othermid = (other.absmin + other.absmax) * 0.5;
 
 	Damage(other, self, self, 0, DEATH_HURTTRIGGER, mymid, normalize(othermid - mymid) * ctf_captureshield_force);
-	Send_Notification(other, MSG_CENTER, CENTER_CTF_CAPTURESHIELD_SHIELDED, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+	Send_Notification(other, MSG_ONE, MSG_CENTER, CENTER_CTF_CAPTURESHIELD_SHIELDED, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 }
 
 void ctf_CaptureShield_Spawn(entity flag)
@@ -237,7 +237,7 @@ void ctf_Handle_Drop(entity flag, entity player, float droptype)
 	flag.ctf_status = FLAG_DROPPED;
 	
 	// messages and sounds
-	Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+	Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 	sound(flag, CH_TRIGGER, flag.snd_flag_dropped, VOL_BASE, ATTN_NONE);
 	ctf_EventLog("dropped", player.team, player);
 
@@ -290,11 +290,11 @@ void ctf_Handle_Retrieve(entity flag, entity player)
 	FOR_EACH_REALPLAYER(tmp_player)
 	{
 		if(tmp_player == sender)
-			Send_Notification(tmp_player, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_PASS_SENT_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+			Send_Notification(tmp_player, MSG_ONE, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_PASS_SENT_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 		else if(tmp_player == player)
-			Send_Notification(tmp_player, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_PASS_RECEIVED_), sender.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+			Send_Notification(tmp_player, MSG_ONE, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_PASS_RECEIVED_), sender.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 		else if(!IsDifferentTeam(tmp_player, sender))
-			Send_Notification(tmp_player, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_PASS_OTHER_), sender.netname, player.netname, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+			Send_Notification(tmp_player, MSG_ONE, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_PASS_OTHER_), sender.netname, player.netname, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 	}
 	
 	// create new waypoint
@@ -448,8 +448,8 @@ void ctf_Handle_Capture(entity flag, entity toucher, float capturetype)
 void ctf_Handle_Return(entity flag, entity player)
 {
 	// messages and sounds
-	Send_Notification(player, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_RETURN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
-	Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+	Send_Notification(player, MSG_ONE, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_RETURN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+	Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 	sound(player, CH_TRIGGER, flag.snd_flag_returned, VOL_BASE, ATTN_NONE);
 	ctf_EventLog("return", flag.team, player);
 
@@ -497,20 +497,20 @@ void ctf_Handle_Pickup(entity flag, entity player, float pickuptype)
 	}
 
 	// messages and sounds
-	Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+	Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 	sound(player, CH_TRIGGER, flag.snd_flag_taken, VOL_BASE, ATTN_NONE);
 
 	FOR_EACH_REALPLAYER(tmp_player)
 	{
 		if(tmp_player == player)
 		{
-			Send_Notification(tmp_player, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_PICKUP_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
-			if(ctf_stalemate) { Send_Notification(player, MSG_CENTER, CENTER_CTF_STALEMATE_CARRIER, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); }
+			Send_Notification(tmp_player, MSG_ONE, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_PICKUP_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+			if(ctf_stalemate) { Send_Notification(player, MSG_ONE, MSG_CENTER, CENTER_CTF_STALEMATE_CARRIER, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); }
 		}
 		else if(!IsDifferentTeam(tmp_player, player) && tmp_player != player)
-			Send_Notification(tmp_player, MSG_CENTER, (tmp_player.PICKUP_TEAM_VERBOSE ? CENTER_CTF_PICKUP_TEAM_VERBOSE : CENTER_CTF_PICKUP_TEAM), Team_ColorCode(player.team), (tmp_player.PICKUP_TEAM_VERBOSE ? player.netname : NO_STR_ARG), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+			Send_Notification(tmp_player, MSG_ONE, MSG_CENTER, (tmp_player.PICKUP_TEAM_VERBOSE ? CENTER_CTF_PICKUP_TEAM_VERBOSE : CENTER_CTF_PICKUP_TEAM), Team_ColorCode(player.team), (tmp_player.PICKUP_TEAM_VERBOSE ? player.netname : NO_STR_ARG), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 		else if(IsDifferentTeam(tmp_player, player))
-			Send_Notification(tmp_player, MSG_CENTER, (tmp_player.PICKUP_ENEMY_VERBOSE ? CENTER_CTF_PICKUP_ENEMY_VERBOSE : CENTER_CTF_PICKUP_ENEMY), Team_ColorCode(player.team), (tmp_player.PICKUP_ENEMY_VERBOSE ? player.netname : NO_STR_ARG), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+			Send_Notification(tmp_player, MSG_ONE, MSG_CENTER, (tmp_player.PICKUP_ENEMY_VERBOSE ? CENTER_CTF_PICKUP_ENEMY_VERBOSE : CENTER_CTF_PICKUP_ENEMY), Team_ColorCode(player.team), (tmp_player.PICKUP_ENEMY_VERBOSE ? player.netname : NO_STR_ARG), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 	}
 	
 	// scoring
@@ -569,14 +569,14 @@ void ctf_CheckFlagReturn(entity flag, float returntype)
 		{
 			switch(returntype)
 			{
-				case RETURN_DROPPED: Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break;
-				case RETURN_DAMAGE: Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break;
-				case RETURN_SPEEDRUN: Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), NO_STR_ARG, NO_STR_ARG, ctf_captimerecord, NO_FL_ARG, NO_FL_ARG); break;
-				case RETURN_NEEDKILL: Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break;
+				case RETURN_DROPPED: Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break;
+				case RETURN_DAMAGE: Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break;
+				case RETURN_SPEEDRUN: Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), NO_STR_ARG, NO_STR_ARG, ctf_captimerecord, NO_FL_ARG, NO_FL_ARG); break;
+				case RETURN_NEEDKILL: Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break;
 				
 				default:
 				case RETURN_TIMEOUT:
-					{ Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; }
+					{ Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; }
 			}
 			sound(flag, CH_TRIGGER, flag.snd_flag_respawn, VOL_BASE, ATTN_NONE);
 			ctf_EventLog("returned", flag.team, world);
@@ -631,9 +631,9 @@ void ctf_CheckStalemate(void)
 		{
 			FOR_EACH_REALPLAYER(tmp_entity)
 				if(tmp_entity.flagcarried)
-					Send_Notification(tmp_entity, MSG_CENTER, CENTER_CTF_STALEMATE_CARRIER, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+					Send_Notification(tmp_entity, MSG_ONE, MSG_CENTER, CENTER_CTF_STALEMATE_CARRIER, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 				else
-					Send_Notification(tmp_entity, MSG_CENTER, CENTER_CTF_STALEMATE_OTHER, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+					Send_Notification(tmp_entity, MSG_ONE, MSG_CENTER, CENTER_CTF_STALEMATE_OTHER, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 			
 			wpforenemy_announced = TRUE;
 		}
@@ -1843,13 +1843,13 @@ MUTATOR_HOOKFUNCTION(ctf_PlayerUseKey)
 						{ 
 							if(clienttype(head) == CLIENTTYPE_BOT)
 							{
-								Send_Notification(player, MSG_CENTER, CENTER_CTF_PASS_REQUESTING, head.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+								Send_Notification(player, MSG_ONE, MSG_CENTER, CENTER_CTF_PASS_REQUESTING, head.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 								ctf_Handle_Throw(head, player, DROP_PASS);
 							}
 							else
 							{
-								Send_Notification(head, MSG_CENTER, CENTER_CTF_PASS_REQUESTED, player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
-								Send_Notification(player, MSG_CENTER, CENTER_CTF_PASS_REQUESTING, head.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+								Send_Notification(head, MSG_ONE, MSG_CENTER, CENTER_CTF_PASS_REQUESTED, player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+								Send_Notification(player, MSG_ONE, MSG_CENTER, CENTER_CTF_PASS_REQUESTING, head.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 							}
 							player.throw_antispam = time + autocvar_g_ctf_pass_wait; 
 							return TRUE; 
@@ -1886,7 +1886,7 @@ MUTATOR_HOOKFUNCTION(ctf_PlayerUseKey)
 				}
 				else
 				{
-					Send_Notification(player, MSG_CENTER, CENTER_CTF_FLAG_THROW_PUNISH, NO_STR_ARG, NO_STR_ARG, rint((player.throw_prevtime + autocvar_g_ctf_throw_punish_delay) - time), NO_FL_ARG, NO_FL_ARG);
+					Send_Notification(player, MSG_ONE, MSG_CENTER, CENTER_CTF_FLAG_THROW_PUNISH, NO_STR_ARG, NO_STR_ARG, rint((player.throw_prevtime + autocvar_g_ctf_throw_punish_delay) - time), NO_FL_ARG, NO_FL_ARG);
 					return FALSE;
 				}
 			}
@@ -1961,7 +1961,7 @@ MUTATOR_HOOKFUNCTION(ctf_AbortSpeedrun)
 {
 	if(self.flagcarried)
 	{
-		Send_Notification(world, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
+		Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG);
 		ctf_RespawnFlag(self.flagcarried);
 		return TRUE;
 	}
-- 
2.39.5