From 5de5016abe7f5955f7bdd6fd51cb0b8be5c048e7 Mon Sep 17 00:00:00 2001 From: eihrul Date: Wed, 26 Jan 2011 14:44:45 +0000 Subject: [PATCH] SSE2 optimized lightmap shader git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10754 d7cf8633-e32d-0410-b094-e92efae38249 --- dpsoftrast.c | 137 +++++++++++++++++++++++++++++++-------------------- 1 file changed, 84 insertions(+), 53 deletions(-) diff --git a/dpsoftrast.c b/dpsoftrast.c index bac8659f..54613a17 100644 --- a/dpsoftrast.c +++ b/dpsoftrast.c @@ -145,7 +145,7 @@ typedef enum DPSOFTRAST_BLENDMODE_e } DPSOFTRAST_BLENDMODE; -typedef struct DPSOFTRAST_State_s +typedef ALIGN(struct DPSOFTRAST_State_s { // DPSOFTRAST_VALIDATE_ flags int validate; @@ -168,7 +168,7 @@ typedef struct DPSOFTRAST_State_s int shader_mode; int shader_permutation; - float uniform4f[DPSOFTRAST_UNIFORM_TOTAL*4]; + ALIGN(float uniform4f[DPSOFTRAST_UNIFORM_TOTAL*4]); int uniform1i[DPSOFTRAST_UNIFORM_TOTAL]; // derived values (DPSOFTRAST_VALIDATE_FB) @@ -198,7 +198,7 @@ typedef struct DPSOFTRAST_State_s DPSOFTRAST_State_Draw draw; } -DPSOFTRAST_State; +DPSOFTRAST_State); DPSOFTRAST_State dpsoftrast; @@ -1590,11 +1590,11 @@ void DPSOFTRAST_Draw_Span_Texture2DVarying(const DPSOFTRAST_State_Draw_Span * RE unsigned int subtc[2]; unsigned int substep[2]; int endsub = x + DPSOFTRAST_MAXSUBSPAN-1; - float subscale = 4096.0f/(DPSOFTRAST_MAXSUBSPAN-1); + float subscale = 65536.0f/(DPSOFTRAST_MAXSUBSPAN-1); if (endsub >= endx) { endsub = endx-1; - subscale = endsub > x ? 4096.0f / (endsub - x) : 1.0f; + subscale = endsub > x ? 65536.0f / (endsub - x) : 1.0f; } tc[0] = (data[0] + slope[0]*x) * zf[x] * tcscale[0] - 0.5f; tc[1] = (data[1] + slope[1]*x) * zf[x] * tcscale[1] - 0.5f; @@ -1837,11 +1837,11 @@ void DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(const DPSOFTRAST_State_Draw_Span __m128i tcim = _mm_shufflehi_epi16(_mm_shufflelo_epi16(subtcm, _MM_SHUFFLE(3, 1, 3, 1)), _MM_SHUFFLE(3, 1, 3, 1)), pix1, pix2, pix3, pix4, fracm; ALIGN(int pixeloffset[4]); tcim = _mm_madd_epi16(_mm_add_epi16(tcim, _mm_setr_epi32(0, 0x10000, 0, 0x10000)), scalem); - _mm_store_si128((__m128i * RESTRICT)pixeloffset, tcim); - pix1 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i * RESTRICT)&pixelbase[pixeloffset[0]]), _mm_setzero_si128()); - pix2 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i * RESTRICT)&pixelbase[pixeloffset[1]]), _mm_setzero_si128()); - pix3 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i * RESTRICT)&pixelbase[pixeloffset[2]]), _mm_setzero_si128()); - pix4 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i * RESTRICT)&pixelbase[pixeloffset[3]]), _mm_setzero_si128()); + _mm_store_si128((__m128i *)pixeloffset, tcim); + pix1 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i *)&pixelbase[pixeloffset[0]]), _mm_setzero_si128()); + pix2 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i *)&pixelbase[pixeloffset[1]]), _mm_setzero_si128()); + pix3 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i *)&pixelbase[pixeloffset[2]]), _mm_setzero_si128()); + pix4 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i *)&pixelbase[pixeloffset[3]]), _mm_setzero_si128()); fracm = _mm_srli_epi16(subtcm, 1); pix1 = _mm_add_epi16(pix1, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(pix2, pix1), 1), @@ -1854,16 +1854,16 @@ void DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(const DPSOFTRAST_State_Draw_Span pix2 = _mm_add_epi16(pix2, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(pix4, pix2), 1), _mm_shufflehi_epi16(_mm_shufflelo_epi16(fracm, _MM_SHUFFLE(0, 0, 0, 0)), _MM_SHUFFLE(0, 0, 0, 0)))); - _mm_storel_epi64((__m128i * RESTRICT)&outi[x], _mm_packus_epi16(pix2, _mm_shufflelo_epi16(pix2, _MM_SHUFFLE(3, 2, 3, 2)))); + _mm_storel_epi64((__m128i *)&outi[x], _mm_packus_epi16(pix2, _mm_shufflelo_epi16(pix2, _MM_SHUFFLE(3, 2, 3, 2)))); } if (x <= endsub) { __m128i tcim = _mm_shufflelo_epi16(subtcm, _MM_SHUFFLE(3, 1, 3, 1)), pix1, pix2, fracm; ALIGN(int pixeloffset[4]); tcim = _mm_madd_epi16(_mm_add_epi16(tcim, _mm_setr_epi32(0, 0x10000, 0, 0)), scalem); - _mm_store_si128((__m128i * RESTRICT)pixeloffset, tcim); - pix1 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i * RESTRICT)&pixelbase[pixeloffset[0]]), _mm_setzero_si128()); - pix2 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i * RESTRICT)&pixelbase[pixeloffset[1]]), _mm_setzero_si128()); + _mm_store_si128((__m128i *)pixeloffset, tcim); + pix1 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i *)&pixelbase[pixeloffset[0]]), _mm_setzero_si128()); + pix2 = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i *)&pixelbase[pixeloffset[1]]), _mm_setzero_si128()); fracm = _mm_srli_epi16(subtcm, 1); pix1 = _mm_add_epi16(pix1, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(pix2, pix1), 1), @@ -1886,9 +1886,9 @@ void DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(const DPSOFTRAST_State_Draw_Span ALIGN(int pixeloffset[4]); tcim = _mm_min_epi16(_mm_max_epi16(_mm_add_epi16(tcim, _mm_setr_epi32(0, 1, 0x10000, 0x10001)), minm), maxm); tcim = _mm_madd_epi16(tcim, scalem); - _mm_store_si128((__m128i * RESTRICT)pixeloffset, tcim); - pix1 = _mm_unpacklo_epi8(_mm_unpacklo_epi32(_mm_cvtsi32_si128(*(const int * RESTRICT)&pixelbase[pixeloffset[0]]), _mm_cvtsi32_si128(*(const int * RESTRICT)&pixelbase[pixeloffset[1]])), _mm_setzero_si128()); - pix2 = _mm_unpacklo_epi8(_mm_unpacklo_epi32(_mm_cvtsi32_si128(*(const int * RESTRICT)&pixelbase[pixeloffset[2]]), _mm_cvtsi32_si128(*(const int * RESTRICT)&pixelbase[pixeloffset[3]])), _mm_setzero_si128()); + _mm_store_si128((__m128i *)pixeloffset, tcim); + pix1 = _mm_unpacklo_epi8(_mm_unpacklo_epi32(_mm_cvtsi32_si128(*(const int *)&pixelbase[pixeloffset[0]]), _mm_cvtsi32_si128(*(const int *)&pixelbase[pixeloffset[1]])), _mm_setzero_si128()); + pix2 = _mm_unpacklo_epi8(_mm_unpacklo_epi32(_mm_cvtsi32_si128(*(const int *)&pixelbase[pixeloffset[2]]), _mm_cvtsi32_si128(*(const int *)&pixelbase[pixeloffset[3]])), _mm_setzero_si128()); fracm = _mm_srli_epi16(subtcm, 1); pix1 = _mm_add_epi16(pix1, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(pix2, pix1), 1), @@ -1911,9 +1911,9 @@ void DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(const DPSOFTRAST_State_Draw_Span ALIGN(int pixeloffset[4]); tcim = _mm_and_si128(_mm_add_epi16(tcim, _mm_setr_epi32(0, 1, 0x10000, 0x10001)), wrapm); tcim = _mm_madd_epi16(tcim, scalem); - _mm_store_si128((__m128i * RESTRICT)pixeloffset, tcim); - pix1 = _mm_unpacklo_epi8(_mm_unpacklo_epi32(_mm_cvtsi32_si128(*(const int * RESTRICT)&pixelbase[pixeloffset[0]]), _mm_cvtsi32_si128(*(const int * RESTRICT)&pixelbase[pixeloffset[1]])), _mm_setzero_si128()); - pix2 = _mm_unpacklo_epi8(_mm_unpacklo_epi32(_mm_cvtsi32_si128(*(const int * RESTRICT)&pixelbase[pixeloffset[2]]), _mm_cvtsi32_si128(*(const int * RESTRICT)&pixelbase[pixeloffset[3]])), _mm_setzero_si128()); + _mm_store_si128((__m128i *)pixeloffset, tcim); + pix1 = _mm_unpacklo_epi8(_mm_unpacklo_epi32(_mm_cvtsi32_si128(*(const int *)&pixelbase[pixeloffset[0]]), _mm_cvtsi32_si128(*(const int *)&pixelbase[pixeloffset[1]])), _mm_setzero_si128()); + pix2 = _mm_unpacklo_epi8(_mm_unpacklo_epi32(_mm_cvtsi32_si128(*(const int *)&pixelbase[pixeloffset[2]]), _mm_cvtsi32_si128(*(const int *)&pixelbase[pixeloffset[3]])), _mm_setzero_si128()); fracm = _mm_srli_epi16(subtcm, 1); pix1 = _mm_add_epi16(pix1, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(pix2, pix1), 1), @@ -2474,61 +2474,92 @@ void DPSOFTRAST_VertexShader_Lightmap(void) void DPSOFTRAST_PixelShader_Lightmap(const DPSOFTRAST_State_Draw_Span * RESTRICT span) { +#ifdef SSE2_PRESENT + unsigned char * RESTRICT pixelmask = span->pixelmask; + unsigned char * RESTRICT pixel = (unsigned char *)dpsoftrast.fb_colorpixels[0] + span->start * 4; int x, startx = span->startx, endx = span->endx; - int Color_Ambienti[4], Color_Diffusei[4], Color_Glowi[4]; + __m128i Color_Ambientm, Color_Diffusem, Color_Glowm; float buffer_z[DPSOFTRAST_DRAW_MAXSPANLENGTH]; unsigned char buffer_texture_colorbgra8[DPSOFTRAST_DRAW_MAXSPANLENGTH*4]; unsigned char buffer_texture_lightmapbgra8[DPSOFTRAST_DRAW_MAXSPANLENGTH*4]; unsigned char buffer_texture_glowbgra8[DPSOFTRAST_DRAW_MAXSPANLENGTH*4]; unsigned char buffer_FragColorbgra8[DPSOFTRAST_DRAW_MAXSPANLENGTH*4]; - unsigned int d[4]; - //unsigned char * RESTRICT pixelmask = span->pixelmask; - //unsigned char * RESTRICT pixel = (unsigned char *)dpsoftrast.fb_colorpixels[0] + span->start * 4; DPSOFTRAST_Draw_Span_Begin(span, buffer_z); - Color_Ambienti[2] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Ambient*4+0] * 65536.0f); - Color_Ambienti[1] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Ambient*4+1] * 65536.0f); - Color_Ambienti[0] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Ambient*4+2] * 65536.0f); - Color_Ambienti[3] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Alpha*4+0] * 65536.0f); - Color_Diffusei[2] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Diffuse*4+0] * 256.0f); - Color_Diffusei[1] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Diffuse*4+1] * 256.0f); - Color_Diffusei[0] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Diffuse*4+2] * 256.0f); - Color_Diffusei[3] = 0; - Color_Glowi[2] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Glow*4+0] * 65536.0f); - Color_Glowi[1] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Glow*4+1] * 65536.0f); - Color_Glowi[0] = (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Glow*4+2] * 65536.0f); - Color_Glowi[3] = 0; DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(span, buffer_texture_colorbgra8, GL20TU_COLOR, DPSOFTRAST_ARRAY_TEXCOORD0, buffer_z); DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(span, buffer_texture_lightmapbgra8, GL20TU_LIGHTMAP, DPSOFTRAST_ARRAY_TEXCOORD4, buffer_z); + if (dpsoftrast.user.alphatest || dpsoftrast.fb_blendmode != DPSOFTRAST_BLENDMODE_OPAQUE) + pixel = buffer_FragColorbgra8; + Color_Ambientm = _mm_shuffle_epi32(_mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(&dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Ambient*4]), _mm_set1_ps(256.0f))), _MM_SHUFFLE(3, 0, 1, 2)); + Color_Ambientm = _mm_and_si128(Color_Ambientm, _mm_setr_epi32(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0)); + Color_Ambientm = _mm_or_si128(Color_Ambientm, _mm_setr_epi32(0, 0, 0, (int)(dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Alpha*4+0]*255.0f))); + Color_Ambientm = _mm_packs_epi32(Color_Ambientm, Color_Ambientm); + Color_Diffusem = _mm_shuffle_epi32(_mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(&dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Diffuse*4]), _mm_set1_ps(256.0f))), _MM_SHUFFLE(3, 0, 1, 2)); + Color_Diffusem = _mm_and_si128(Color_Diffusem, _mm_setr_epi32(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0)); + Color_Diffusem = _mm_packs_epi32(Color_Diffusem, Color_Diffusem); if (dpsoftrast.shader_permutation & SHADERPERMUTATION_GLOW) { DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(span, buffer_texture_glowbgra8, GL20TU_GLOW, DPSOFTRAST_ARRAY_TEXCOORD0, buffer_z); + Color_Glowm = _mm_shuffle_epi32(_mm_cvtps_epi32(_mm_mul_ps(_mm_load_ps(&dpsoftrast.uniform4f[DPSOFTRAST_UNIFORM_Color_Glow*4]), _mm_set1_ps(256.0f))), _MM_SHUFFLE(3, 0, 1, 2)); + Color_Glowm = _mm_and_si128(Color_Glowm, _mm_setr_epi32(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0)); + Color_Glowm = _mm_packs_epi32(Color_Glowm, Color_Glowm); for (x = startx;x < endx;x++) { - d[0] = (buffer_texture_glowbgra8[x*4+0] * Color_Glowi[0] + buffer_texture_colorbgra8[x*4+0] * (Color_Ambienti[0] + buffer_texture_lightmapbgra8[x*4+0] * Color_Diffusei[0])) >> 16;if (d[0] > 255) d[0] = 255; - d[1] = (buffer_texture_glowbgra8[x*4+1] * Color_Glowi[1] + buffer_texture_colorbgra8[x*4+1] * (Color_Ambienti[1] + buffer_texture_lightmapbgra8[x*4+1] * Color_Diffusei[1])) >> 16;if (d[1] > 255) d[1] = 255; - d[2] = (buffer_texture_glowbgra8[x*4+2] * Color_Glowi[2] + buffer_texture_colorbgra8[x*4+2] * (Color_Ambienti[2] + buffer_texture_lightmapbgra8[x*4+2] * Color_Diffusei[2])) >> 16;if (d[2] > 255) d[2] = 255; - d[3] = (buffer_texture_glowbgra8[x*4+3] * Color_Glowi[3] + buffer_texture_colorbgra8[x*4+3] * (Color_Ambienti[3] + buffer_texture_lightmapbgra8[x*4+3] * Color_Diffusei[3])) >> 16;if (d[3] > 255) d[3] = 255; - buffer_FragColorbgra8[x*4+0] = d[0]; - buffer_FragColorbgra8[x*4+1] = d[1]; - buffer_FragColorbgra8[x*4+2] = d[2]; - buffer_FragColorbgra8[x*4+3] = d[3]; + __m128i color, lightmap, glow, pix; + if (x + 4 <= endx && *(const unsigned int *)&pixelmask[x] == 0x01010101) + { + __m128i pix2; + color = _mm_loadu_si128((const __m128i *)&buffer_texture_colorbgra8[x*4]); + lightmap = _mm_loadu_si128((const __m128i *)&buffer_texture_lightmapbgra8[x*4]); + glow = _mm_loadu_si128((const __m128i *)&buffer_texture_glowbgra8[x*4]); + pix = _mm_add_epi16(_mm_mulhi_epu16(_mm_add_epi16(_mm_mulhi_epu16(Color_Diffusem, _mm_unpacklo_epi8(_mm_setzero_si128(), lightmap)), Color_Ambientm), + _mm_unpacklo_epi8(_mm_setzero_si128(), color)), + _mm_mulhi_epu16(Color_Glowm, _mm_unpacklo_epi8(_mm_setzero_si128(), glow))); + pix2 = _mm_add_epi16(_mm_mulhi_epu16(_mm_add_epi16(_mm_mulhi_epu16(Color_Diffusem, _mm_unpackhi_epi8(_mm_setzero_si128(), lightmap)), Color_Ambientm), + _mm_unpackhi_epi8(_mm_setzero_si128(), color)), + _mm_mulhi_epu16(Color_Glowm, _mm_unpackhi_epi8(_mm_setzero_si128(), glow))); + _mm_storeu_si128((__m128i *)&pixel[x*4], _mm_packus_epi16(pix, pix2)); + x += 3; + continue; + } + if(!pixelmask[x]) + continue; + color = _mm_unpacklo_epi8(_mm_setzero_si128(), _mm_cvtsi32_si128(*(const int *)&buffer_texture_colorbgra8[x*4])); + lightmap = _mm_unpacklo_epi8(_mm_setzero_si128(), _mm_cvtsi32_si128(*(const int *)&buffer_texture_lightmapbgra8[x*4])); + glow = _mm_unpacklo_epi8(_mm_setzero_si128(), _mm_cvtsi32_si128(*(const int *)&buffer_texture_glowbgra8[x*4])); + pix = _mm_add_epi16(_mm_mulhi_epu16(_mm_add_epi16(_mm_mulhi_epu16(Color_Diffusem, lightmap), Color_Ambientm), color), + _mm_mulhi_epu16(Color_Glowm, glow)); + *(int *)&pixel[x*4] = _mm_cvtsi128_si32(_mm_packus_epi16(pix, pix)); } } else { for (x = startx;x < endx;x++) { - d[0] = (buffer_texture_colorbgra8[x*4+0] * (Color_Ambienti[0] + buffer_texture_lightmapbgra8[x*4+0] * Color_Diffusei[0])) >> 16;if (d[0] > 255) d[0] = 255; - d[1] = (buffer_texture_colorbgra8[x*4+1] * (Color_Ambienti[1] + buffer_texture_lightmapbgra8[x*4+1] * Color_Diffusei[1])) >> 16;if (d[1] > 255) d[1] = 255; - d[2] = (buffer_texture_colorbgra8[x*4+2] * (Color_Ambienti[2] + buffer_texture_lightmapbgra8[x*4+2] * Color_Diffusei[2])) >> 16;if (d[2] > 255) d[2] = 255; - d[3] = (buffer_texture_colorbgra8[x*4+3] * (Color_Ambienti[3] + buffer_texture_lightmapbgra8[x*4+3] * Color_Diffusei[3])) >> 16;if (d[3] > 255) d[3] = 255; - buffer_FragColorbgra8[x*4+0] = d[0]; - buffer_FragColorbgra8[x*4+1] = d[1]; - buffer_FragColorbgra8[x*4+2] = d[2]; - buffer_FragColorbgra8[x*4+3] = d[3]; + __m128i color, lightmap, pix; + if (x + 4 <= endx && *(const unsigned int *)&pixelmask[x] == 0x01010101) + { + __m128i pix2; + color = _mm_loadu_si128((const __m128i *)&buffer_texture_colorbgra8[x*4]); + lightmap = _mm_loadu_si128((const __m128i *)&buffer_texture_lightmapbgra8[x*4]); + pix = _mm_mulhi_epu16(_mm_add_epi16(_mm_mulhi_epu16(Color_Diffusem, _mm_unpacklo_epi8(_mm_setzero_si128(), lightmap)), Color_Ambientm), + _mm_unpacklo_epi8(_mm_setzero_si128(), color)); + pix2 = _mm_mulhi_epu16(_mm_add_epi16(_mm_mulhi_epu16(Color_Diffusem, _mm_unpackhi_epi8(_mm_setzero_si128(), lightmap)), Color_Ambientm), + _mm_unpackhi_epi8(_mm_setzero_si128(), color)); + _mm_storeu_si128((__m128i *)&pixel[x*4], _mm_packus_epi16(pix, pix2)); + x += 3; + continue; + } + if(!pixelmask[x]) + continue; + color = _mm_unpacklo_epi8(_mm_setzero_si128(), _mm_cvtsi32_si128(*(const int *)&buffer_texture_colorbgra8[x*4])); + lightmap = _mm_unpacklo_epi8(_mm_setzero_si128(), _mm_cvtsi32_si128(*(const int *)&buffer_texture_lightmapbgra8[x*4])); + pix = _mm_mulhi_epu16(_mm_add_epi16(_mm_mulhi_epu16(lightmap, Color_Diffusem), Color_Ambientm), color); + *(int *)&pixel[x*4] = _mm_cvtsi128_si32(_mm_packus_epi16(pix, pix)); } } - DPSOFTRAST_Draw_Span_FinishBGRA8(span, buffer_FragColorbgra8); + if(pixel == buffer_FragColorbgra8) + DPSOFTRAST_Draw_Span_FinishBGRA8(span, buffer_FragColorbgra8); +#endif } -- 2.39.2