From 5c0052d5be52c0840f6e076d995dd96a50c84c84 Mon Sep 17 00:00:00 2001 From: havoc Date: Mon, 24 Jan 2005 22:05:51 +0000 Subject: [PATCH] changed offsetmapping bias to -0.04 so that it never samples off the model skins git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4960 d7cf8633-e32d-0410-b094-e92efae38249 --- r_shadow.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/r_shadow.c b/r_shadow.c index cd0dae4f..4ef5c180 100644 --- a/r_shadow.c +++ b/r_shadow.c @@ -194,7 +194,7 @@ cvar_t r_shadow_visiblevolumes = {0, "r_shadow_visiblevolumes", "0"}; cvar_t r_shadow_glsl = {0, "r_shadow_glsl", "1"}; cvar_t r_shadow_glsl_offsetmapping = {0, "r_shadow_glsl_offsetmapping", "1"}; cvar_t r_shadow_glsl_offsetmapping_scale = {0, "r_shadow_glsl_offsetmapping_scale", "0.04"}; -cvar_t r_shadow_glsl_offsetmapping_bias = {0, "r_shadow_glsl_offsetmapping_bias", "-0.02"}; +cvar_t r_shadow_glsl_offsetmapping_bias = {0, "r_shadow_glsl_offsetmapping_bias", "-0.04"}; cvar_t gl_ext_stenciltwoside = {0, "gl_ext_stenciltwoside", "1"}; cvar_t r_editlights = {0, "r_editlights", "0"}; cvar_t r_editlights_cursordistance = {0, "r_editlights_distance", "1024"}; -- 2.39.2