From 5bfab9b9c377b20f4569c5d968838003fa8ffbca Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 1 Feb 2015 22:37:43 +1100 Subject: [PATCH] Remove keys instantly rather than on a delay (partially fixes the problem of keys teleporting to world origin for half a second) --- qcsrc/server/mutators/gamemode_keyhunt.qc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/qcsrc/server/mutators/gamemode_keyhunt.qc b/qcsrc/server/mutators/gamemode_keyhunt.qc index e31bf110a..ba7b9322f 100644 --- a/qcsrc/server/mutators/gamemode_keyhunt.qc +++ b/qcsrc/server/mutators/gamemode_keyhunt.qc @@ -847,8 +847,7 @@ void kh_RemoveKey(entity key) // reset the key setattachment(key, world, ""); - key.think = SUB_Remove; - key.nextthink = time; + remove(key); } void kh_Reset() -- 2.39.2