From 5af992c71d375f7b4a25b2ebfff6faf646c526dd Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Sat, 1 Sep 2012 20:03:48 +0200 Subject: [PATCH] Fixed complex bug that lead to mixing the time between strength and invincible for last one --- qcsrc/server/t_items.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/t_items.qc b/qcsrc/server/t_items.qc index 9ed5acb92..48b4fdd31 100644 --- a/qcsrc/server/t_items.qc +++ b/qcsrc/server/t_items.qc @@ -667,7 +667,7 @@ float Item_GiveTo(entity item, entity player) pickedup = TRUE; // sound not available // AnnounceTo(player, "speed"); - player.invincible_finished = max(player.invincible_finished, time) + autocvar_g_balance_powerup_strength_time; + player.invincible_finished = max(player.invincible_finished, time) + autocvar_g_balance_powerup_invincible_time; } } else -- 2.39.2