From 5a4afca8ab1e6b375fd53dc7acbbc1414c5a93fa Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Fri, 21 Jan 2011 20:20:22 +0200 Subject: [PATCH] "enough ammo" sounds better --- qcsrc/server/cl_weaponsystem.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/cl_weaponsystem.qc b/qcsrc/server/cl_weaponsystem.qc index badc34a85..abeb9f6da 100644 --- a/qcsrc/server/cl_weaponsystem.qc +++ b/qcsrc/server/cl_weaponsystem.qc @@ -1643,7 +1643,7 @@ float W_ReloadCheck(float ammo_amount) if(clienttype(self) == CLIENTTYPE_REAL && self.reload_complain < time) { play2(self, "weapons/unavailable.wav"); - sprint(self, strcat("You don't have any ammo to reload the ^2", W_Name(self.weapon), "\n")); + sprint(self, strcat("You don't have enough ammo to reload the ^2", W_Name(self.weapon), "\n")); self.reload_complain = time + 1; } // is there's no more ammo to reload, only switch to another weapon if there's no more load in this one -- 2.39.2