From 59374a04d007a0beb1ac1a59bb6e0495d6e61a3e Mon Sep 17 00:00:00 2001 From: Juhu <5894800-Juhu_@users.noreply.gitlab.com> Date: Thu, 27 Jan 2022 03:21:05 +0100 Subject: [PATCH] don't draw the zoom reticle while dropping --- qcsrc/common/gamemodes/gamemode/br/cl_br.qc | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/qcsrc/common/gamemodes/gamemode/br/cl_br.qc b/qcsrc/common/gamemodes/gamemode/br/cl_br.qc index 3dddb9698..25be8d286 100644 --- a/qcsrc/common/gamemodes/gamemode/br/cl_br.qc +++ b/qcsrc/common/gamemodes/gamemode/br/cl_br.qc @@ -4,6 +4,8 @@ REGISTER_MUTATOR(cl_br, true); +// FIXME: some of these hooks don't work when spectating + MUTATOR_HOOKFUNCTION(cl_br, WantEventchase) { return (STAT(DROP) == DROP_FALLING); @@ -14,6 +16,11 @@ MUTATOR_HOOKFUNCTION(cl_br, DrawCrosshair) return (STAT(BLEEDING) || (STAT(DROP) != DROP_LANDED)); } +MUTATOR_HOOKFUNCTION(cl_br, DrawReticle) +{ + return (STAT(DROP) == DROP_FALLING); +} + MUTATOR_HOOKFUNCTION(cl_br, PlayerCanCrouch) { if(STAT(BLEEDING)) -- 2.39.2