From 5918fa720dbde89e4575c07eefa467e27ccd756c Mon Sep 17 00:00:00 2001 From: Blub Date: Sun, 21 Mar 2010 04:23:00 +0000 Subject: [PATCH] (Commit created by redmine exporter script from page "Git" version 3) --- Git.textile | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/Git.textile b/Git.textile index 7a61e3b..88bab62 100644 --- a/Git.textile +++ b/Git.textile @@ -3,6 +3,22 @@ h1. Git h2. After cloning the repository. After you cloned the repository (using git clone ) you are ready to start creating a branch to start working. +Please check [[Repository Access]] to make sure you checked out *all* of the repositories. data/ for example resides in its own repo. + +h2. "did i fuck up or is data/ of git.xonotic.org/xonotic/xonotic.git acctualy empty?" + +The game content can be divided into several distinct parts, like the data/ directory, and some of its subdirectories. This is why there are several repositories, and a helper script to fetch and update them all. This is described in [[Repository Access]] under "Working with the helper script ./all" + +The current structure looks as follows: +|_.Directory|_.Repository| +|/|git.xonotic.org/xonotic.git| +|/darkplaces|git.xonotic.org/darkplaces.git| +|/data/xonotic-data.pk3dir|git.xonotic.org/xonotic-data.pk3dir.git| +|/data/xonotic-maps.pk3dir|git.xonotic.org/xonotic-maps.pk3dir.git| +|/data/xonotic-music.pk3dir|git.xonotic.org/xonotic-music.pk3dir.git| + +One way to get a data/ folder which can actually be used to play the game is to use symlinks (windows users aren't that lucky). +By symlinking the xonotic-maps.pk3dir/ and xonotic-music.pk3dir/ directories into the xonotic-data.pk3dir/ directory using the names maps and music. h3. Creating a new branch: -- 2.39.2