From 577d3f1ae2b47297a733a7b8a7c5a870d0ad4c3d Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Tue, 28 Dec 2010 11:17:12 +0100 Subject: [PATCH] fix some minor lighting bugs --- maps/stormkeep.map | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/maps/stormkeep.map b/maps/stormkeep.map index 1e01a545..4e4ff772 100644 --- a/maps/stormkeep.map +++ b/maps/stormkeep.map @@ -28634,6 +28634,8 @@ exx/base-metal03 { "classname" "func_wall" "gametypefilter" "-rc" +"_castshadows" "1" +"_receiveshadows" "1" { ( -128 -128 -160 ) ( -160 -128 -160 ) ( -160 -88 -160 ) common/caulk 0 0 0 0.25 0.25 134217728 0 0 ( -136 -96 -176 ) ( -160 -96 -176 ) ( -136 -96 -192 ) common/caulk 0 0 0 0.25 0.25 134217728 0 0 @@ -28804,6 +28806,8 @@ exx/trim-psimple04 { "classname" "func_wall" "gametypefilter" "+rc" +"_castshadows" "0" +"_receiveshadows" "1" { ( -288 -368 -192 ) ( -288 -536 -192 ) ( -312 -368 -192 ) exx/floor-metal02 0 480 0 0.25 0.25 134217728 0 0 ( -312 776 -192 ) ( -312 776 -224 ) ( -288 744 -224 ) exx/base-metal03 0 0 0 0.25 0.25 134217728 0 0 @@ -28912,6 +28916,8 @@ exx/trim-psimple04 { "classname" "func_wall" "gametypefilter" "+rc" +"_castshadows" "0" +"_receiveshadows" "1" { ( 384 768 96 ) ( 384 640 96 ) ( 352 768 96 ) common/caulk -0 0 0 0.25 0.25 0 0 0 ( 384 768 96 ) ( 352 768 96 ) ( 384 768 -32 ) exx/base-metal03 0 0 0 0.25 0.25 0 0 0 @@ -29052,6 +29058,8 @@ exx/trim-psimple04 { "classname" "func_wall" "gametypefilter" "-rc" +"_castshadows" "1" +"_receiveshadows" "1" { ( 384 768 96 ) ( 384 640 96 ) ( 192 768 96 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 384 768 96 ) ( 192 768 96 ) ( 384 768 -32 ) common/caulk 0 0 0 0.25 0.25 0 0 0 @@ -29155,6 +29163,8 @@ exx/trim-psimple04 { "classname" "func_wall" "gametypefilter" "-rc" +"_castshadows" "1" +"_receiveshadows" "1" { ( -160 -320 96 ) ( -160 -360 96 ) ( -288 -320 96 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -160 -320 96 ) ( -288 -320 96 ) ( -160 -320 0 ) map_stormkeep/largebrick1a 0 0 0 0.25 0.25 0 0 0 @@ -29191,6 +29201,8 @@ exx/trim-psimple04 { "classname" "func_wall" "gametypefilter" "+rc" +"_castshadows" "0" +"_receiveshadows" "1" { ( 128 -880 96 ) ( 96 -880 96 ) ( 128 -864 96 ) common/caulk 192 0 -90 0.25 0.25 134217728 0 0 ( 128 -880 96 ) ( 128 -864 96 ) ( 128 -880 0 ) exx/trim-01 0 0 180 0.25 0.25 134217728 0 0 -- 2.39.2